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Inactive
Commits
: Listings
Analyzed
about 7 hours
ago. based on code collected
about 12 hours
ago.
Apr 23, 2023 — Apr 23, 2024
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Merge branch 'master' of ssh://sirrobin/~/share/git/lisp/com.nklein.gl-springs
Patrick Stein
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almost 16 years ago
Added bits to read dprofpp output so I can show Perl stuff
Patrick Stein
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almost 16 years ago
Tweaked analysis code to be more functional rather than imperative
Patrick Stein
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almost 16 years ago
Updated analyze code to use an intermediate form that will be more conducive to writing analysis for other languages.
Patrick Stein
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almost 16 years ago
Cleaned up some numeric failure conditions, set the whole world spinning for better 3-d view, and cleaned up the ASD reading.
Patrick Stein
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almost 16 years ago
Turned off the repulsion cut-off, but upped the pull to the origin to offset it somewhat
Patrick Stein
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almost 16 years ago
Added a pull toward the origin and fixed a bug in the spring force calculations
Patrick Stein
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almost 16 years ago
Added stuff to analyze lisp code, tweaked view params
Patrick Stein
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almost 16 years ago
Tweaked the frame rate a bit more to keep it the same even on slower machines
Patrick Stein
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almost 16 years ago
Changed default particle friction
Patrick Stein
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almost 16 years ago
Added bits to damp spring motions and regulate frame rate
Patrick Stein
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almost 16 years ago
Actually, got it the whole way to displaying spring systems. Now, need to generate relevant spring systems.
Patrick Stein
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almost 16 years ago
Added springs.
Patrick Stein
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almost 16 years ago
Moved node.lisp to particle.lisp
Patrick Stein
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almost 16 years ago
Added more readers and accessors
Patrick Stein
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almost 16 years ago
Added reader for node-pos
Patrick Stein
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almost 16 years ago
Corrected random initializiation
Patrick Stein
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almost 16 years ago
Adding initial bits. We have some general nodes. Now, we have to attach them together with springs and make them repel each other then iterate them then display them
Patrick Stein
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almost 16 years ago
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