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I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 5 hours ago.
Apr 19, 2023 — Apr 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Initial revision More... about 17 years ago
New Iteration 2 jump start added More... about 17 years ago
Console Added And TileViewPort Partially working More... about 17 years ago
Iteration2 folder created. Game Application created and panels to hold the controllers are ready More... about 17 years ago
*** empty log message *** More... about 17 years ago
I was just testing some ideas for the action package here. More... about 17 years ago
change sintax for IsPassable() little performance tunning More... about 17 years ago
fixed bug that items , area effects and one shot items appeared on water, now any of this mentioned must appear in a tile that isPassable() == true. More... about 17 years ago
Removed attribute in MapAreaViewPort to the GameMap to increase abtraction and for MapAreaViewPort to have the same design as StatusViewPort. some other minor imports :P More... about 17 years ago
Tested AreaEffects, need to change turn affects though More... about 17 years ago
changed for movement and other controller related changes More... about 17 years ago
*** empty log message *** More... about 17 years ago
*** empty log message *** More... about 17 years ago
Iteration One JAR. More... about 17 years ago
*** empty log message *** More... about 17 years ago
The mission now immediately ends after TakeAction() is called. More... about 17 years ago
Added cancelMission(). More... about 17 years ago
Upkeep resource (FOOD type) use and damage added. More... about 17 years ago
Added some more sensible images. More... about 17 years ago
forgot to destroy the colonist after creation... More... about 17 years ago
Base and unit creation should now work. More... about 17 years ago
changed the strings to player objects in unit constructors More... about 17 years ago
Integrated Grant's resource changes with sprites, etc. More... about 17 years ago
added an obstacle item to the initial game map More... about 17 years ago
Added health one shot decal image. More... about 17 years ago
disband() now returns the units that were inside the army More... about 17 years ago
*** empty log message *** More... about 17 years ago
*** empty log message *** More... about 17 years ago
Dunno. More... about 17 years ago
Added a player reference to GameObject. Added exploration of map tiles by explorer units. More... about 17 years ago