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Creative CrewCommunity for Artists & Programmers

We are an organization dedicated to fostering talented members of the creative community through the development of applications in a business environment. The club is modeled after a typical development studio with teams working on multiple projects.

ShowcaseDesktop Applications Discover Engine Preview 1 Discover Engine Preview 2 Discover Engine Preview 3 Discover Engine Preview 4 Mobile Applications Google Android Sandbox Preview 1 Google Android Sandbox Preview 2 Google Android Sandbox Preview 3 Apple iPhone Sandbox Preview 1 Apple iPhone Sandbox Preview 2 Apple iPhone Sandbox Preview 3 Apple iPhone Sandbox Preview 4 Apple iPhone Sandbox Preview 5 Library DependenciesOGRE (Object-Oriented Graphics Rendering Engine) http://www.ogre3d.org/ Download SDK Bullet Collision Detection and Physics http://www.bulletphysics.com/ Download SDK OgreBullet (binding layer) Download SDK TinyXML http://www.grinninglizard.com/tinyxml/ Google Android http://code.google.com/android/ Download SDK Apple iPhone http://developer.apple.com/iphone/ Box2D Physics Engine http://www.box2d.org/ jQuery (JavaScript Library) http://jquery.com/ PHP (Server-Side Scripting Language) http://www.php.net/ Microsoft ASPNET (Web Application Framework) http://www.asp.net/ Recommended ToolsMicrosoft Visual C++ http://www.microsoft.com/express/vc/ http://msdn.microsoft.com/en-us/visualc/ Blender - 3D Content Creation Suite http://www.blender.org/ GIMP - Image Editor http://www.gimp.org/ Inkscape - Vector Graphics Editor http://www.inkscape.org/ TortoiseSVN - Subversion Source Control Client http://tortoisesvn.net/ References Import an existing file structure EasyEclipse - Distributions And Plugins http://www.easyeclipse.org/ Doxygen - Source Code Documentation http://www.doxygen.org/ Notepad++ - Text Editor for Windows http://notepad-plus.sourceforge.net/ Editra - Text Editor for Mac OS X http://www.editra.org/ SDK Extraction StructureIDE Project Root BulletPhysics (Extracted) OgreSDK (Extracted) Folder StructureIDE Project Root BulletPhysics msvc 8 (Paste, A) out src OgreSDK include lib projects (Checkout, SVN) discover bin docs include scripts src vendors bullet (Extracted, vendors_extract_here.zip) extract_bulletsdk_msvc_8 (Copy, A) lib tinyxml (Extracted, vendors_extract_here.zip) ConfigurationMicrosoft Windows > Control Panel > System > Advanced > Environment Variables > Edit OGRE_HOME C:\Documents\Visual Studio 2008\Projects\OgreSDK BULLET_HOME C:\Documents\Visual Studio 2008\Projects\BulletPhysics Microsoft Visual C++ > Project > Properties > Configuration Properties > Debugging > Working Directory > ..\bin\$(ConfigurationName) ProgrammingMoving from Java to C++ C++ for Java Programmers Bjarne Stroustrup's C++ Style and Technique FAQ ExternalGoogle Reader Shared Items Baby Blue Box William Chang

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2d 3d android animation c engine graphics iphone java javascript ogre opengl physics simulation webos

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