BSP Quake Editor was a level editing tool for the Quake 1 and 2 family of engines and games. It was started in 1996 and discontinued in 1998, then picked up in 2006 under a new maintainer until 2007. The source code of the last released version was made public.
This project, CustomBSP is a small scale project to slowly clean, modernise and tweak the existing source code. There are no plans yet for major new features, but for now the idea is to polish the existing code with small additions such as automatic skybox loading and a more configurable GUI.
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