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dcramer's ghostplusplus
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Inactive
Commits
: Listings
Analyzed
about 9 hours
ago. based on code collected
about 13 hours
ago.
Apr 24, 2023 — Apr 24, 2024
Showing page 1 of 15
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Date
Update russian language for 17.1
JiLiZART
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over 13 years ago
commited wrong build...
[email protected]
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over 13 years ago
updated ghost.exe
[email protected]
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over 13 years ago
fixed a bug with the detection code of an invalid map_path (previously it counted the "Maps\" portion.)
[email protected]
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over 13 years ago
fixed a bug with new players not being added properly with MAPOPT_CUSTOMFORCES
[email protected]
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almost 14 years ago
fixed a bug with sp not shuffling properly introduced with the last revision
[email protected]
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almost 14 years ago
(hopefully) fixed a bug where MAPOPT_FIXEDSETTINGS wasn't being handled properly
[email protected]
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almost 14 years ago
gadmin is now able to connect to the admin game only.
[email protected]
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almost 14 years ago
added support for a random entry key when joining over LAN to prevent namespoofers from gaining access to your bot in some cases fixed a very minor bug with the !sendlan command
hogantp
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almost 14 years ago
updated ghost configurator
[email protected]
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almost 14 years ago
updated version to 17.1 updated readme updated changelog updated the exes
[email protected]
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almost 14 years ago
updated ghost.exe
[email protected]
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almost 14 years ago
a map path longer than 49 characters is now considered invalid.
[email protected]
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almost 14 years ago
spaces in (and after) cdkeys are now ignored
[email protected]
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almost 14 years ago
rehosting a game with a name over 31 characters in length is now ignored (previously this would cause a ban from Battle.net)
[email protected]
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almost 14 years ago
fixed RECEIVE_SID_AUTH_ACCOUNTLOGONPROOF to allow newly created accounts to log on without email registration.
[email protected]
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almost 14 years ago
wooops...
[email protected]
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almost 14 years ago
git-svn-id: http://ghostplusplus.googlecode.com/svn/trunk@488 a7494f72-a4b0-11dd-a887-7ffe1a420f8d
[email protected]
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almost 14 years ago
fixed the "GameType" value being set incorrectly (using Strilanc's specification, thanks again!) you can now specify the map filters that should apply to the games your bot creates removed map config value map_gametype (its functionality has been replaced by map_options in a previous revision) added map config value map_filter_maker added map config value map_filter_type added map config value map_filter_size added map config value map_filter_obs
hogantp
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about 14 years ago
fixed more compile errors (for some reason my Visual C++ wasn't complaining about them at first)
hogantp
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about 14 years ago
fixed some compile errors with the previous revision due to removing some actually necessary code cleaned up some logic with the previous revision
hogantp
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about 14 years ago
removed some unnecessary data from replays (player checksums) the bot now builds a (mostly) complete replay in memory as the game progresses (rather than building the replay at the end of the game) these two changes are optimizations and should reduce the time required to save replays
hogantp
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about 14 years ago
updated ip-to-country.csv to the latest version from March 8, 2010
hogantp
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about 14 years ago
matchmaking can only be used on maps with fixed player settings rather than only on custom maps now
hogantp
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about 14 years ago
updated wormwar.cfg with new map_options
hogantp
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about 14 years ago
zeroed out unnecessary map options when calculating from a map file
hogantp
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about 14 years ago
added new map config value map_options added support for custom maps that allow selectable teams, colours, and races changed the meaning of SLOTRACE_FIXED to SLOTRACE_SELECTABLE as the previous meaning was incorrect fixed the bot's logic for changing teams, colours, and races to take the map options into account note: these changes may "break" existing map configs since previously the bot would assume a map was "custom" by default and now it assumes a map has selectable teams, colours, and races by default
hogantp
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about 14 years ago
added printing of Observer/Referee messages to the console and log file
hogantp
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about 14 years ago
fixed a bug where GHost++ would occasionally generate broken replays (anytime a "pretick" or w3gs_incoming_action2 was generated)
hogantp
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about 14 years ago
added reloading of default.cfg before reloading the main config file (e.g. when using the !reload command)
hogantp
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about 14 years ago
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