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Commits : Listings

Analyzed about 9 hours ago. based on code collected about 13 hours ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update russian language for 17.1 More... over 13 years ago
commited wrong build... More... over 13 years ago
updated ghost.exe More... over 13 years ago
fixed a bug with the detection code of an invalid map_path (previously it counted the "Maps\" portion.) More... over 13 years ago
fixed a bug with new players not being added properly with MAPOPT_CUSTOMFORCES More... almost 14 years ago
fixed a bug with sp not shuffling properly introduced with the last revision More... almost 14 years ago
(hopefully) fixed a bug where MAPOPT_FIXEDSETTINGS wasn't being handled properly More... almost 14 years ago
gadmin is now able to connect to the admin game only. More... almost 14 years ago
added support for a random entry key when joining over LAN to prevent namespoofers from gaining access to your bot in some cases fixed a very minor bug with the !sendlan command More... almost 14 years ago
updated ghost configurator More... almost 14 years ago
updated version to 17.1 updated readme updated changelog updated the exes More... almost 14 years ago
updated ghost.exe More... almost 14 years ago
a map path longer than 49 characters is now considered invalid. More... almost 14 years ago
spaces in (and after) cdkeys are now ignored More... almost 14 years ago
rehosting a game with a name over 31 characters in length is now ignored (previously this would cause a ban from Battle.net) More... almost 14 years ago
fixed RECEIVE_SID_AUTH_ACCOUNTLOGONPROOF to allow newly created accounts to log on without email registration. More... almost 14 years ago
wooops... More... almost 14 years ago
git-svn-id: http://ghostplusplus.googlecode.com/svn/trunk@488 a7494f72-a4b0-11dd-a887-7ffe1a420f8d More... almost 14 years ago
fixed the "GameType" value being set incorrectly (using Strilanc's specification, thanks again!) you can now specify the map filters that should apply to the games your bot creates removed map config value map_gametype (its functionality has been replaced by map_options in a previous revision) added map config value map_filter_maker added map config value map_filter_type added map config value map_filter_size added map config value map_filter_obs More... about 14 years ago
fixed more compile errors (for some reason my Visual C++ wasn't complaining about them at first) More... about 14 years ago
fixed some compile errors with the previous revision due to removing some actually necessary code cleaned up some logic with the previous revision More... about 14 years ago
removed some unnecessary data from replays (player checksums) the bot now builds a (mostly) complete replay in memory as the game progresses (rather than building the replay at the end of the game) these two changes are optimizations and should reduce the time required to save replays More... about 14 years ago
updated ip-to-country.csv to the latest version from March 8, 2010 More... about 14 years ago
matchmaking can only be used on maps with fixed player settings rather than only on custom maps now More... about 14 years ago
updated wormwar.cfg with new map_options More... about 14 years ago
zeroed out unnecessary map options when calculating from a map file More... about 14 years ago
added new map config value map_options added support for custom maps that allow selectable teams, colours, and races changed the meaning of SLOTRACE_FIXED to SLOTRACE_SELECTABLE as the previous meaning was incorrect fixed the bot's logic for changing teams, colours, and races to take the map options into account note: these changes may "break" existing map configs since previously the bot would assume a map was "custom" by default and now it assumes a map has selectable teams, colours, and races by default More... about 14 years ago
added printing of Observer/Referee messages to the console and log file More... about 14 years ago
fixed a bug where GHost++ would occasionally generate broken replays (anytime a "pretick" or w3gs_incoming_action2 was generated) More... about 14 years ago
added reloading of default.cfg before reloading the main config file (e.g. when using the !reload command) More... about 14 years ago