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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
May 02, 2023 — May 02, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
removed spoof check instructions when trying to start the game More... over 14 years ago
the bot now considers players who joined the game from the LAN screen to be spoof checked (rather than from a LAN address) when using matchmaking More... over 14 years ago
when spoof checks are disabled but required the bot will tell new players how to spoof check the bot now considers players who joined the game from the LAN screen to be spoof checked (rather than from a LAN address) minor tweaks to language.cfg More... over 14 years ago
removed unused config value bot_balancemethod added new config value bot_requirespoofchecks modified bot_spoofchecks so it only controls whether automatic spoof checks are done or not updated ghost.cfg More... over 14 years ago
unqueued battle.net spoofcheck messages for players who are no longer in the game More... over 14 years ago
added new command !reload in battle.net and the admin game added a new entry to language.cfg More... over 14 years ago
fixed a compile error with r271 on Linux More... over 14 years ago
banned players are now kicked back to the chat channel rather than told the game is full when they try to join More... over 14 years ago
updated ghost.cfg with bot_matchmakingmethod More... over 14 years ago
added new config value bot_matchmakingmethod added new config value bot_balancemethod (not implemented yet) matchmaking method 0: no matchmaking matchmaking method 1: kick furthest score matchmaking method 2: kick lowest score added 2 new entries to language.cfg More... over 14 years ago
removed the 1-realm requirement for !autohostmm non spoofchecked players are now told how to spoof check when the game is started More... over 14 years ago
parsed W3MMD DefEvent and Event messages printed W3MMD Event messages to the server console according to the defined format More... over 14 years ago
the game will now start even if reserved players have not been pinged yet observers/referees are no longer shuffled when !sp is used More... over 14 years ago
the bot now only sends the player spoofcheck message on the joined realm rather than all realms non spoofchecked players are now told how to spoof check when the game is started players can spoofcheck by whispering the bot "s", "sc", "spoof", "check", or "spoofcheck" spoofcheck failures are now displayed in the game lobby even when using multiple realms spoofcheck failures on players who joined then left the game are now hidden fixed a bug where queued spoof checks would be ignored when the game is changed from public to private modified language.cfg slightly More... over 14 years ago
added some code to identify the realm a player joined from when they connect More... over 14 years ago
added automatic kicking of desynced players added a new entry to language.cfg More... over 14 years ago
fixed a bug with the team balancing algorithm where it wouldn't properly arrange the players according to the best balance More... over 14 years ago
fixed a bug where the bot would spam the chat with up to 12 nonexisting team scores when team balancing was complete More... over 14 years ago
the bot now identifies coloured names by the sequence "|c" instead of "|cff" More... over 14 years ago
fixed a compile error typo in r257 More... over 14 years ago
made a slight cosmetic change to language.cfg to make loading maps and map configs a bit easier to understand More... over 14 years ago
added new config value db_mysql_botid added support for inserting a configurable bot ID number to MySQL databases to identify where the data came from More... over 14 years ago
updated version to 14.4 updated changelog updated readme updated exe's More... over 14 years ago
added new command !say to game lobbies and in game More... over 14 years ago
added new command !say to the admin game More... over 14 years ago
added new command !messages to game lobbies and in game More... over 14 years ago
fixed a crash bug when a desync was detected (introduced in version 14.3) More... over 14 years ago
fixed a typo in language.cfg introduced in r250 added a previously hardcoded message when using !autohostmm to language.cfg added new map config value map_defaultplayerscore the default player score is used for balancing unrated players when using !autohostmm More... over 14 years ago
added new header next_combination.h implemented the team balancing algorithm when using !autohostmm note: the algorithm cannot be used with 4 teams of 3 players as it is too slow in this case added 2 new entries to language.cfg More... over 14 years ago
added a colour terminator to coloured player names when printing !ping and !from responses More... over 14 years ago