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Project Summary

Introduction

With the Bitmap classes in Flash Player 9, developers now have the ability to utilize blitting and double-buffering techniques to create resource efficient gaming engines in the Flash Player. Diesel is a set of ActionScript 3 classes that provide a conveinent display engine to take advantage of these new player features.

Why should I care?

Diesel uses 1 bitmap to draw to vs. hundreds of MovieClips / Sprites. This results in a more scaleable engine, allowing for more moving sprites, lower usage of RAM & Processor, and better refresh rates.

Tags

actionscript battlefield bitmap blitting buffering diesel double engine flash player

In a Nutshell, dieselblittingengine...

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