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Inactive
Commits
: Listings
Analyzed
about 6 hours
ago. based on code collected
about 20 hours
ago.
May 21, 2023 — May 21, 2024
Showing page 34 of 37
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
fixed sounds
StevenRS11
More...
almost 11 years ago
finished sounds
StevenRS11
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almost 11 years ago
PARTICLES
StevenRS11
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almost 11 years ago
basic implementation done
StevenRS11
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almost 11 years ago
fixed textures
StevenRS11
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almost 11 years ago
removed movement for the moment
StevenRS11
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almost 11 years ago
mob is coming!!
StevenRS11
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almost 11 years ago
removed dev mob
StevenRS11
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almost 11 years ago
Fixed door placement on rifts,
StevenRS11
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about 11 years ago
fixed rift sig depth
StevenRS11
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about 11 years ago
Made doors stackable
StevenRS11
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about 11 years ago
Working with biomes and such, trying to prevent crazy mob spawns
StevenRS11
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about 11 years ago
Finally fixed rift orientation finally
StevenRS11
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about 11 years ago
updated build info
StevenRS11
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about 11 years ago
Fixed door orientation finally.
StevenRS11
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about 11 years ago
Merge branch 'master' of
[email protected]
:StevenRS11/DimDoors.git
StevenRS11
More...
about 11 years ago
Signed-off-by: StevenRS11 <
[email protected]
>
StevenRS11
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about 11 years ago
Merge pull request #2 from keenerb/master
StevenRS11
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about 11 years ago
Merge pull request #1 from Minalien/master
StevenRS11
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about 11 years ago
Fixed overworld rift color issue.
brikeener
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about 11 years ago
Updated to 1.5.2, Forge build 688
brikeener
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about 11 years ago
Updated build script to use Searge names for obfuscation to allow for cross-version compatibility.
Ken Minalien Murray
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about 11 years ago
Fixed doors on top of doors with rift sig
StevenRS11
More...
about 11 years ago
Signed-off-by: StevenRS11 <
[email protected]
>
StevenRS11
More...
about 11 years ago
last fixes to doors Signed-off-by: StevenRS11 <
[email protected]
>
StevenRS11
More...
about 11 years ago
also- build 58 tried to make it less greify. This one balances loot in chests
StevenRS11
More...
about 11 years ago
redid orientation handling, works better now. Vastly improved y level detection for teleports
StevenRS11
More...
about 11 years ago
Signed-off-by: StevenRS11 <
[email protected]
>
StevenRS11
More...
about 11 years ago
Signed-off-by: StevenRS11 <
[email protected]
>
StevenRS11
More...
about 11 years ago
Signed-off-by: StevenRS11 <
[email protected]
>
StevenRS11
More...
about 11 years ago
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