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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 24, 2023 — Apr 24, 2024
Showing page 1 of 6
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
sys->util
Michelle Steigerwalt
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about 5 years ago
Touch.
Michelle Steigerwalt
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over 9 years ago
Travis file.
Michelle Steigerwalt
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over 9 years ago
Fixed bug which would make players unable to do anything upon entering the game.
Michelle Steigerwalt
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about 11 years ago
Merge pull request #2 from binlain/master
Michelle Steigerwalt
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about 11 years ago
Fix disconnect and save bug
binlain
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about 11 years ago
Error handling onFailure callback which allows commands to output error messages to players. Useful for materialize, reload, etc.
Michelle Steigerwalt
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over 11 years ago
Got rid of reference to redis (children don't want to run Redis servers).
Michelle Steigerwalt
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over 11 years ago
Counting for room inventories and inhabitant lists.
Michelle Steigerwalt
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almost 12 years ago
Forgot to push the Attributes addition.
Michelle Steigerwalt
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almost 12 years ago
makeWorld utility function for less leaky tests.
Michelle Steigerwalt
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almost 12 years ago
Counting probably is happier living in its own section.
Michelle Steigerwalt
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almost 12 years ago
Much faster loading of counting test without World/Command middlemen.
Michelle Steigerwalt
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almost 12 years ago
Item counting.
Michelle Steigerwalt
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almost 12 years ago
Fixed appending -zero to an English number with no remaining digit after the tens' place.
Michelle Steigerwalt
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almost 12 years ago
Item attributes.
Michelle Steigerwalt
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almost 12 years ago
Removed hard-coded lab rat.
Michelle Steigerwalt
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almost 12 years ago
Reverted a bunch of half-finished stream and player data changes I made during HtF.
Michelle Steigerwalt
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almost 12 years ago
No longer logging an error when a command module can't be found.
Michelle Steigerwalt
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almost 12 years ago
Summon command.
Michelle Steigerwalt
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about 12 years ago
Bump.
Michelle Steigerwalt
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about 12 years ago
Class modules are reloading, but don't take much effect since the reliant classes have already implemented what they need.
Michelle Steigerwalt
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about 12 years ago
Fixed a typo, unfinished module reload code.
Michelle Steigerwalt
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about 12 years ago
Got rid of a debug statement, then added one.
Michelle Steigerwalt
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about 12 years ago
Now reloading commands as well.
Michelle Steigerwalt
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about 12 years ago
Removed debug statement.
Michelle Steigerwalt
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about 12 years ago
Reloading of NPCs now works.
Michelle Steigerwalt
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about 12 years ago
Stopping heart beats of things until they're actively in rooms.
Michelle Steigerwalt
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about 12 years ago
Better error handling.
Michelle Steigerwalt
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about 12 years ago
Make sentences at the right times and not at the wrong times.
Michelle Steigerwalt
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about 12 years ago
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