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Charcoal the D&D character generator
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Inactive
Commits
: Listings
Analyzed
about 1 hour
ago. based on code collected
about 12 hours
ago.
May 16, 2023 — May 16, 2024
Showing page 3 of 4
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Code Location
Date
sorted the list
alebedev07
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about 17 years ago
baisc weapons keywords list (not added to full)
its-just-me
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about 17 years ago
adding lists of keywords
alebedev07
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about 17 years ago
minor change changed method name
its-just-me
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about 17 years ago
Initial skeletons to prerequisites (needs renaming) modification to loader; skelleton of parser
alebedev07
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about 17 years ago
updated loader a little bit with case insensitive string comparison
alebedev07
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about 17 years ago
Added members from the last meeting
alebedev07
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about 17 years ago
Adding new classes
alebedev07
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about 17 years ago
updated
alebedev07
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about 17 years ago
spells with short desc
alebedev07
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about 17 years ago
blah
alebedev07
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about 17 years ago
files eclipse + CDT adds to all projects
its-just-me
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about 17 years ago
completed the skills added the file synergytable because we need to talk about synergies (some are conditional some are not) we need to figure out what to do about that
its-just-me
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about 17 years ago
first batch of skills completed A-G
its-just-me
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about 17 years ago
added synergys
its-just-me
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about 17 years ago
add an explination on how to insert skills into the help
its-just-me
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about 17 years ago
included loader.h so it would stop giving me an error
its-just-me
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about 17 years ago
fixed this codeblock: std::string::size_type i = line.find_first_not_of ( " \t\n\v" ); if ( i != std::string::npos && line[i] == '#' ) return token; // line is acomment if (line[i] == DND_TXT_TOKEN_PREFIX) { std::cout <<" possibly a token " << std::endl; // start of the lexeme at position "i" line = line.substr(i, line.size()); std::cout <<" line: " << line << std::endl; std::string::size_type end_of_word = line.find("_",1); std::string word = line.substr(0, end_of_word+1); dnd_txt_token token = id_token_by_word(word); std::cout << " D: token is " << token_strings[token] << std::endl; line = line.substr(end_of_word+1, line.size()); /* strip the token off */ std::cout << "D: line after the token " << line << std::endl; }
its-just-me
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about 17 years ago
commented out alignment becuase it conflicted with alignment from alignement .h (they are the same)
its-just-me
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about 17 years ago
modified feats, created lists for keyword extraction
alebedev07
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about 17 years ago
fixed typos
alebedev07
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about 17 years ago
loader, parser, test file
alebedev07
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about 17 years ago
End of the feats, all feats accounted for.
its-just-me
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about 17 years ago
completed negotiator through Spirited charge feats. fixed an error in the mounted feets there a request for the ride skill was requesting ride as a key not an atribute ( _skill_ _Ride_ to _skill_ "Ride" )
its-just-me
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about 17 years ago
blah
alebedev07
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about 17 years ago
added character classes and their description
alebedev07
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about 17 years ago
Removing files added by a mistake
alebedev07
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about 17 years ago
completed tagging feats from [H,natural spell] according to original scheme new tag _wildshape_ means character has druid wildshape ability (help file not updated).
its-just-me
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about 17 years ago
feats [A-G] text version view help file for tag info
its-just-me
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about 17 years ago
behold 806 spells, empty files so far
alebedev07
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about 17 years ago
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