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Doro Roleplaying Engine
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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Apr 22, 2023 — Apr 22, 2024
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Misc improvements
pgs31
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over 15 years ago
Now we have some clever markup processing going on in the output stack, make
richwareham
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about 16 years ago
Add a screen reset before and after logout. This makes it look a little nicer
richwareham
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about 16 years ago
Add some rudimentary markup to telnet protocol. Now some interesting things
richwareham
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about 16 years ago
Split the telnet protocol into a base class which performs very simple
richwareham
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about 16 years ago
Entities are now persistant via their 'save' method
pgs31
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about 16 years ago
Fix bug whereby tab-completion caused an exception.
richwareham
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about 16 years ago
Move the telnet protocol over to using inline to provide command line history,
richwareham
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about 16 years ago
Add the concept of a 'protocol'. A protocol is an object whose job is to
richwareham
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about 16 years ago
Add a reporting feature if an exception is caught trying to create a player.
richwareham
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about 16 years ago
Don't allow two connections from the same character
pgs31
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about 16 years ago
Forgot file
pgs31
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about 16 years ago
Start of xmlrpc interface
pgs31
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about 16 years ago
Added 'look' and updated the default room a little
pgs31
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about 16 years ago
Beginnings of an XML-RPC interface
pgs31
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about 16 years ago
Add get and fix drop
pgs31
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about 16 years ago
Entities can now inherit attributes and method calls from other entities.
pgs31
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about 16 years ago
Little example of coolness
pgs31
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about 16 years ago
Can now drop inventory items
pgs31
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about 16 years ago
Rudimentary support for objects
pgs31
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about 16 years ago
A rudimentary login system. Needs tidying up.
pgs31
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about 16 years ago
Much new stuff
pgs31
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about 16 years ago
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