* proper split of Lua API's between modules |
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about 13 years ago
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* downfall LuaState added (unused yet) |
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about 13 years ago
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* doomrl 2-based registry syntax added |
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about 13 years ago
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* functions.lua added |
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about 13 years ago
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* missed one |
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about 13 years ago
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* common compiler settings file |
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about 13 years ago
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* compilation fixes due to vlua changes |
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about 13 years ago
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* spells moved to lua file |
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over 13 years ago
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* equipment slots moved to const.lua |
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over 13 years ago
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* spell constants updated |
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over 13 years ago
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* direct function registration |
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over 13 years ago
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* being.add_inv_item added to LuaAPI |
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over 13 years ago
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* LuaAPI - item.new, being.new |
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over 13 years ago
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* Scrolls and Wands reimplemented in lua |
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over 13 years ago
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* MAXX and MAXY moved to const.lua |
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over 13 years ago
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* thing.displace |
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over 13 years ago
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* inventory and equipment lua for iterator |
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over 13 years ago
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* being functions - get_inv_item, get_eq_item |
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over 13 years ago
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* level Lua functions - get_cell, set_cell, get_being, get_item |
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over 13 years ago
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* rework of userdata passing from Lua |
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over 13 years ago
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* UI code cleanup |
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over 13 years ago
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* potions and constants files |
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over 13 years ago
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* true object implementation based on references and copying of tables |
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over 13 years ago
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* moved klasses into lua |
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over 13 years ago
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* races read from lua file |
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over 13 years ago
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* cell definitions moved to lua |
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over 13 years ago
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* preparing Lua support for downfall |
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over 13 years ago
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* project file update |
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over 13 years ago
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* code simplification for map initialization |
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over 13 years ago
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* dfui added |
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over 13 years ago
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