0
I Use This!
Inactive

Commits : Listings

Analyzed about 15 hours ago. based on code collected about 21 hours ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added info about it not expected to be updated for a while (due to scenekitbook.com) More... over 10 years ago
Added what is new in v0.3 More... almost 11 years ago
Cleaned up the pan/rotate/scale code. More... almost 11 years ago
NOTE : This code works but is really horribly ugly! If you see this commit then don't user this version. The code will be cleaned up and committed. More... almost 11 years ago
Added GLKit to make the matrix math easier More... almost 11 years ago
Changed variables names to reflect the recent refactoring (it's now fi instead of psi as well) More... almost 11 years ago
Updated read me with recent changes More... almost 11 years ago
Created a cartesian subclass of the mesh builder in order to turn the existing mesh buildier into a generalized base class More... almost 11 years ago
Removed stike-through text (it wasn't rendered inside the read me) and added a section about what is new in the bottom of the read me. More... almost 11 years ago
Added images for spherical and cylindrical examples and mentioned them in the README (now v0.2) More... almost 11 years ago
Added a commented out spherical mesh builder to the sample project More... almost 11 years ago
Added a spherical mesh builder as well More... almost 11 years ago
Switched the sample code to a cylindrical mesh More... almost 11 years ago
Removed commented out code More... almost 11 years ago
Fixed a bug where the full range was not covered by the mesh. More... almost 11 years ago
Added a cylindric version of the mesh builder More... almost 11 years ago
Added a method to calculate the value for the two parameters as an abstraction to move away from the tight coupling to the Cartesian coordinate system. More... almost 11 years ago
Update README.md More... almost 11 years ago
Updated README More... almost 11 years ago
More comments inside the implementation. More... almost 11 years ago
Added a figure in text describing how the triangle strip indices are calculated. More... almost 11 years ago
Documented the header for the mesh builder More... almost 11 years ago
Added comments to the GraphView file to highlight the usage of the builder and the setup of the scene that it is in (for reference if someone wants to use a similar style for their graph). More... almost 11 years ago
Moved files into folders for better organisation of the project More... almost 11 years ago
Added MIT License in all the code files More... almost 11 years ago
Added link to issues More... almost 11 years ago
Added an example of another shading and optimized images in the README More... almost 11 years ago
Added screenshot to the README More... almost 11 years ago
Create README.md More... almost 11 years ago
Added workspace data. More... almost 11 years ago