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Analyzed 7 months ago. based on code collected 7 months ago.

Project Summary

DungeonHack is a Free / Open Source Software project to build an engine for Role-Playing Games (RPG) that are non-linear with large scale environments. Our goals emphasize procedural generation, modern 3D graphics, and dynamic, interesting worlds and characters. Currently, we are focusing on one such world.

Tags

non-linear ogre ogre3d procedural-generation role-playing role_playing_game role-playing_game rpg

In a Nutshell, DungeonHack...

GNU General Public License v3.0 or later
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Include Copyright

Include License

Distribute Original

Disclose Source

State Changes

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
47%
XML
33%
Python
15%
6 Other
5%

30 Day Summary

Feb 5 2017 — Mar 7 2017

12 Month Summary

Mar 7 2016 — Mar 7 2017

Ratings

5 users rate this project:
4.6
   
4.6/5.0
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