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Analyzed about 1 month ago. based on code collected about 1 month ago.
Posted over 8 years ago by david
It’s been a year since no news was written here, and even a longer time since the latest release. Time has come to rush 0.11 which will bring many interface improvements. We are now testing  it, you should too. Please help us to spot the more bugs we can find.
Posted over 8 years ago by david
It’s been a year since no news was written here, and even a longer time since the latest release. Time has come to rush 0.11 which will bring many interface improvements. We are now testing  it, you should too. Please help us to spot the more bugs we can find.
Posted almost 10 years ago by david
Eunhyeon has worked on the MS Windows packaging script and has produced a functional installer for Duo 0.9 and 0.10, despite some problems in the existing code. The programs are available in the download area. Remember that any help in this area (or any other) is always welcome.
Posted almost 10 years ago by david
Eunhyeon has worked on the MS Windows packaging script and has produced a functional installer for Duo 0.9 and 0.10, despite some problems in the existing code. The programs are available in the download area. Remember that any help in this area (or any other) is always welcome.
Posted about 10 years ago by david
Duo 0.10 made its way to the download area today. This version builds on the great work done previously and offers the following new features. A better drawing handler for the cards display. A new seamless way to select the color, without a pop-up. A better naming for computer controlled players. A reworked back-end to write rules more [...]
Posted over 10 years ago by david
Today we merged in the trunk a major update of the game protocol that will help us to isolate the game rules and so to provide a configurable set of rules. In other news, the translations were updated once more (many thanks to all contributors), which gives us thirteen complete translations out of twenty seven. A [...]
Posted over 10 years ago by david
Today we merged in the trunk a major update of the game protocol that will help us to isolate the game rules and so to provide a configurable set of rules. In other news, the translations were updated once more (many thanks to all contributors), which gives us thirteen complete translations out of twenty seven. A [...]
Posted almost 11 years ago by david
The developers team is pleased to announce Duo 0.9. This version finally brings a heavy refactored code base which aims at being a solid foundation for future developments, and few changes for the user. The program still presents the main 0.8 version ... [More] features: Solo game against one up to three AI players. Tk user interface. Game localization [...] [Less]
Posted almost 11 years ago by david
The developers team is pleased to announce Duo 0.9. This version finally brings a heavy refactored code base which aims at being a solid foundation for future developments, and few changes for the user. The program still presents the main 0.8 version ... [More] features: Solo game against one up to three AI players. Tk user interface. Game localization [...] [Less]
Posted almost 11 years ago by david
After much work on the code to provide a nice platform for future developments, Duo is now nearly considered stable again. The new platform will be a support for future developements, some of them being already studied like the game rules customization or a new console based user interface. The goal of the next release is [...]