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I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
e3rt source merge More... almost 14 years ago
started the quad class More... about 14 years ago
quad header start More... about 14 years ago
noise functions seem to be working RidgedMF excluded More... about 14 years ago
some minor changes More... about 14 years ago
some noise functions More... about 14 years ago
Sphere restart More... about 14 years ago
blender quad heightmap diamand square More... about 14 years ago
Shader corrections... More... about 14 years ago
Corrected light source transformation errors in shader jph.vert More... about 14 years ago
shader-spielereien, hemisphere lighting und noise-textur More... about 14 years ago
forgot to commit shader More... about 14 years ago
uniform handling, spherical harmonics lighting More... about 14 years ago
Camera class with keyboard and mosue input, Ground, Lit Monkey Head More... about 14 years ago
github push More... about 14 years ago
even more More... over 14 years ago
even more More... over 14 years ago
even more More... over 14 years ago
more sphere More... over 14 years ago
sphere vbo float arrays created More... over 14 years ago
sphere More... over 14 years ago
created some subdirs More... over 14 years ago
testdata More... over 14 years ago
Camera More... over 14 years ago
view works right I guess Camera class started, not yet sure if I get how to use translate and rotate right More... over 14 years ago
handle of events still in main loop More... over 14 years ago
works More... over 14 years ago
before redo More... over 14 years ago
init commit More... over 14 years ago