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Commits : Listings

Analyzed about 3 hours ago. based on code collected 1 day ago.
May 18, 2023 — May 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
EXEReader: Use CRC32 instead of djb2_hash. More... 6 months ago
Do not reset keys when changing the scene. More... 6 months ago
Do not reload the chipset, except when using RPG2k3E. More... 6 months ago
Config: Simplify code that displays help text for the FF multiplier More... 6 months ago
Fix crash in audio settings when --no-audio is passed. Fix build error when PLAYER_AUDIO_BACKEND is OFF. More... 6 months ago
Merge pull request #41 from Mimigris/sorbet More... 6 months ago
Merge pull request #3150 from Ghabry/android-sdl2
carstene1ns
as Carsten Teibes
More... 6 months ago
Android SDL2: Update to 2.28.5 More... 6 months ago
Midi: opt FluidSynth into NeedsSoftReset (Fixes #3135) More... 6 months ago
Merge pull request #3141 from Ghabry/maniac/stringvars
Francisco de la Peña
as fdelapena
More... 6 months ago
MacOS: Fix link issue with cmake xcode generator More... 6 months ago
Midi: basic validation to prevent synth crashes More... 6 months ago
Update FaceSet More... 6 months ago
Add a Change tileset test More... 6 months ago
Merge pull request #3033 from Ghabry/lzh
Francisco de la Peña
as fdelapena
More... 6 months ago
Update graphical assets More... 6 months ago
Change System Graphic: Add a test to display the two different fonts possible and some characters More... 6 months ago
Maniac SetGameOption: Stub Picture Limit option More... 7 months ago
Conditional Branch: Support Maniac Patch Expressions More... 7 months ago
ChangeEventLocation: Command is 2k3 only More... 7 months ago
OperateValue: Use ValueOrVariable More... 7 months ago
Maniac: Add string vars and variable lookup to the other commands More... 7 months ago
Maniac: Improve accuracy by disabling bitmasking for non-Maniac engines More... 7 months ago
Merge pull request #3107 from MikuChan03/master More... 7 months ago
Introduce CommandStringOrVariable API More... 7 months ago
String Var: GetWithMode: Swap mode and arg for consistency with ValueOrVariable More... 7 months ago
String Var: Explicitly pass in Game_Variables More... 7 months ago
String Var: Use StringView where possible instead of copying More... 7 months ago
String Var: Use std::unordered_map instead of std::vector More... 7 months ago
Maniac: Implement CallCommand More... 7 months ago