0
I Use This!
Inactive

Commits : Listings

Analyzed about 3 hours ago. based on code collected about 18 hours ago.
May 20, 2023 — May 20, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
proto: Send all working NPCs cards to everyone. More... almost 14 years ago
proto: Remove a write_file leftover. More... almost 14 years ago
game: Remove a done @todo. More... almost 14 years ago
game: Silently ignore 0b05 in dispatch rather than in its own handler. More... almost 14 years ago
game: Rename all source packet variables to Orig. Packet is for output. More... almost 14 years ago
game: Silently ignore packet 0818 (CPU/GPU information). More... almost 14 years ago
game: Improved log function. More... almost 14 years ago
login: Ignore commands 0227 and 080e silently. More... almost 14 years ago
login: Improved log function. More... almost 14 years ago
login: Move all parsing functions out of proto and do it inline for clarity. More... almost 14 years ago
proto: Remove send_hello, do it inline. More... almost 14 years ago
game: Add a quest initialization packet. More... almost 14 years ago
proto: Send flags just like on the official servers. More... almost 14 years ago
game: Ignore counter's mission selected command. Fix a @doc. More... almost 14 years ago
game: Initial dialog handling. PP cube, Lumilass, items shops start working. More... almost 14 years ago
game: Add a @todo, fix a @doc. More... almost 14 years ago
Updated MOTD. More... almost 14 years ago
game: Handle area separation correctly. Handle unspawn, fixing temporary ghosts. More... almost 14 years ago
game: Initial party support. Party name = charname, drops = random. More... almost 14 years ago
game: Handle more than 1 hit per hit command. More... almost 14 years ago
game: Improve weapon equip/unequip handling. Handle melee half-correctly. More... almost 14 years ago
game: Ignore fragmented packet received notice. More... almost 14 years ago
game: Fix crashes related to missions. Don't broadcast if not in the same instance. More... almost 14 years ago
game: Send character's location (party member location) on area load. More... almost 14 years ago
game: Initial damage handling. A default inventory is given. More... almost 14 years ago
game: Initial mission and mission counter support. More... almost 14 years ago
Updated MOTD. More... almost 14 years ago
maps: Fix all the planet lobbies, including field lobbies. More... almost 14 years ago
game: No need to restrict that much what can be in unused packet variables. More... almost 14 years ago
game: Nevermind. More... almost 14 years ago