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I Use This!
Inactive

Commits : Listings

Analyzed about 14 hours ago. based on code collected 1 day ago.
May 10, 2023 — May 10, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
asteroids can now be smaller More... about 15 years ago
split asteroids on collision with hub More... about 15 years ago
close window gently More... about 15 years ago
use fixed time step More... about 15 years ago
moved VoidContactListener to its own module More... about 15 years ago
renamed VoidContactListener.window to game More... about 15 years ago
greater hub More... about 15 years ago
more subtle lifeline close to hub More... about 15 years ago
changed look of hub More... about 15 years ago
moved VoidWindow to its own module More... about 15 years ago
extracted method Agent.draw_geometry() More... about 15 years ago
text on title screen More... over 15 years ago
title screen (still blank) More... over 15 years ago
added damage attribute to ship More... over 15 years ago
stronger laser More... over 15 years ago
extracted class Game More... over 15 years ago
extracted class GameScreen More... over 15 years ago
round(ish) hub More... over 15 years ago
changed densities to kg/m3 More... over 15 years ago
removed obsolete cooldown attributes More... over 15 years ago
increased max towing range More... over 15 years ago
removed max towing capacity More... over 15 years ago
cleaned up combat system More... over 15 years ago
frickin' laser beams More... over 15 years ago
stable draw order More... over 15 years ago
continuous asteroid generation More... over 15 years ago
tweaked cooldown and shot speed More... over 15 years ago
bigger world, longer lifeline More... over 15 years ago
warning colors for lifeline More... over 15 years ago
max lifeline range More... over 15 years ago