openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
E
EvPlatfomer
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
about 24 hours
ago. based on code collected
1 day
ago.
Apr 24, 2023 — Apr 24, 2024
Showing page 1 of 3
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Added comments on motion rules
Robert Roth
More...
over 5 years ago
Fixed keyboard motion limits
Robert Roth
More...
over 5 years ago
Implemented horizontal motion for player
Robert Roth
More...
over 5 years ago
Fixed issues caused by fractional scaling
Robert Roth
More...
over 5 years ago
Instead of per-object queue_redraw do per-map queue_redraw
Robert Roth
More...
over 5 years ago
Try to scroll with player movement
Robert Roth
More...
over 5 years ago
Removed debugging drawing code
Robert Roth
More...
over 5 years ago
Turn around when getting to the edge of the level
Robert Roth
More...
over 5 years ago
Fixed object detection
Robert Roth
More...
over 5 years ago
Enemies turn around when they hit an obstacle
Robert Roth
More...
over 5 years ago
Use basic collision detection to stop at objects
Robert Roth
More...
over 5 years ago
Use horizontal flipping for motion direction with the same animation
Robert Roth
More...
over 5 years ago
Move choosing the direction to the map
Robert Roth
More...
over 5 years ago
Split huge map file
Robert Roth
More...
over 5 years ago
Use FPS as a const
Robert Roth
More...
over 5 years ago
Unbreak animation with different framerates
Robert Roth
More...
over 5 years ago
Reduce unnecessary animations and timeout fiddling
Robert Roth
More...
over 5 years ago
Added initial collision detection between animated objects
Robert Roth
More...
over 5 years ago
Use signal to request redraw
Robert Roth
More...
over 5 years ago
Added layer locked state handling
Robert Roth
More...
over 5 years ago
Fixed object identifiers
Robert Roth
More...
over 5 years ago
Better animation handling
Robert Roth
More...
over 5 years ago
Changed the initial player tile to running
Robert Roth
More...
over 5 years ago
Added simple motion animation for all actors
Robert Roth
More...
over 5 years ago
Moved animation code from map_view to map_object class
Robert Roth
More...
over 5 years ago
Moved drawing code to tile and map classes
Robert Roth
More...
over 5 years ago
Fixed floating player and enemy
Robert Roth
More...
over 5 years ago
Added basic animation of objects
Robert Roth
More...
over 5 years ago
Add object name and type attributes
Robert Roth
More...
over 5 years ago
Also draw objects to map
Robert Roth
More...
over 5 years ago
←
1
2
3
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree