A binaural sound simulation could be used to provide a very immersive 3D sound perception. Some examples recorded with specific hardware can be found on the internet with the keywords "holophonic sound" or "binaural". This project aims to collect all the informations necessary to build a fast library that could be used for real time applications such as games. This library will have the goal to simplify and fasten as much as possible the use of binaural technology.
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