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Inactive
Commits
: Listings
Analyzed
about 19 hours
ago. based on code collected
1 day
ago.
May 19, 2023 — May 19, 2024
Showing page 10 of 27
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Changes to LandmarkSources / ImageIO:
Patrik Huber
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about 10 years ago
New try at a software-renderer. Test-app
Patrik Huber
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about 10 years ago
Experiments with the ogl depth-buffer
Patrik Huber
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about 10 years ago
ImageIO: Removed most of the using-directives in headers
Patrik Huber
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about 10 years ago
Added a throw to landmarkConverter
Patrik Huber
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about 10 years ago
- Added a DID landmark-sink (Surrey-format)
Patrik Huber
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about 10 years ago
Added a NamedLandmarkSink, improved some minor stuff in Bobot
Patrik Huber
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about 10 years ago
Renamed DefaultLandmarkSink to RectLandmarkSink
Patrik Huber
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about 10 years ago
- Added landmark-mappings and pictures for MUCT and DID to a libImageIO share folder
Patrik Huber
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about 10 years ago
- added next(), reset(), get() and getName() to the NamedLandmarkSource interface so it is traversable without an ImageSource.
Patrik Huber
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about 10 years ago
- Rearranged master CMakeLists and added some descriptions
Patrik Huber
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about 10 years ago
Restored proper CMakeLists
Patrik Huber
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about 10 years ago
Fixed missing class prefix in MeshUtils
Patrik Huber
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about 10 years ago
Renamed Loglevel to LogLevel
Patrik Huber
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about 10 years ago
- Renamed the loglevels enum to Loglevels
Patrik Huber
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about 10 years ago
Moved rendering stuff out of OpenGLWindow
Patrik Huber
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about 10 years ago
Moved rendering code to a dedicated QOpenGLRenderer class in libRender
Patrik Huber
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about 10 years ago
Fitter: Some possible todo's added
Patrik Huber
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about 10 years ago
3DMM rendering code cleanup, removed box & stuff
Patrik Huber
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about 10 years ago
Moved texture extraction stuff to a separate function
Patrik Huber
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about 10 years ago
Experimental: Working 3DMM texture extraction
Patrik Huber
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about 10 years ago
Experimental: Working rendering of box (with texture and vertexcoloring) and texture extraction, and working 3dmm texture rendering
Patrik Huber
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about 10 years ago
- SDM: Updated the evaluation app and added matlab scripts
Patrik Huber
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about 10 years ago
Completed moving all 3DMM stuff to its own lib
Patrik Huber
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about 10 years ago
- Moved 3DMM stuff from shapemodels to libMorphableModel.
Patrik Huber
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about 10 years ago
SDM: Finished vlhog code in detection part
Patrik Huber
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about 10 years ago
SDM: vlhog features extract now works when the point is too close to the border (=>the img gets extended)
Patrik Huber
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about 10 years ago
SDM: Working vlhog DT+Uoctti in training
Patrik Huber
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about 10 years ago
SDM: More preparations for vlhog features
Patrik Huber
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about 10 years ago
SDM: Preparations for vlhog features
elador
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about 10 years ago
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