0
I Use This!
Inactive

Commits : Listings

Analyzed about 19 hours ago. based on code collected 1 day ago.
May 19, 2023 — May 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Changes to LandmarkSources / ImageIO: More... about 10 years ago
New try at a software-renderer. Test-app More... about 10 years ago
Experiments with the ogl depth-buffer More... about 10 years ago
ImageIO: Removed most of the using-directives in headers More... about 10 years ago
Added a throw to landmarkConverter More... about 10 years ago
- Added a DID landmark-sink (Surrey-format) More... about 10 years ago
Added a NamedLandmarkSink, improved some minor stuff in Bobot More... about 10 years ago
Renamed DefaultLandmarkSink to RectLandmarkSink More... about 10 years ago
- Added landmark-mappings and pictures for MUCT and DID to a libImageIO share folder More... about 10 years ago
- added next(), reset(), get() and getName() to the NamedLandmarkSource interface so it is traversable without an ImageSource. More... about 10 years ago
- Rearranged master CMakeLists and added some descriptions More... about 10 years ago
Restored proper CMakeLists More... about 10 years ago
Fixed missing class prefix in MeshUtils More... about 10 years ago
Renamed Loglevel to LogLevel More... about 10 years ago
- Renamed the loglevels enum to Loglevels More... about 10 years ago
Moved rendering stuff out of OpenGLWindow More... about 10 years ago
Moved rendering code to a dedicated QOpenGLRenderer class in libRender More... about 10 years ago
Fitter: Some possible todo's added More... about 10 years ago
3DMM rendering code cleanup, removed box & stuff More... about 10 years ago
Moved texture extraction stuff to a separate function More... about 10 years ago
Experimental: Working 3DMM texture extraction More... about 10 years ago
Experimental: Working rendering of box (with texture and vertexcoloring) and texture extraction, and working 3dmm texture rendering More... about 10 years ago
- SDM: Updated the evaluation app and added matlab scripts More... about 10 years ago
Completed moving all 3DMM stuff to its own lib More... about 10 years ago
- Moved 3DMM stuff from shapemodels to libMorphableModel. More... about 10 years ago
SDM: Finished vlhog code in detection part More... about 10 years ago
SDM: vlhog features extract now works when the point is too close to the border (=>the img gets extended) More... about 10 years ago
SDM: Working vlhog DT+Uoctti in training More... about 10 years ago
SDM: More preparations for vlhog features More... about 10 years ago
SDM: Preparations for vlhog features More... about 10 years ago