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Commits : Listings

Analyzed about 16 hours ago. based on code collected 1 day ago.
May 19, 2023 — May 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- Renamed mergePlaygroundApp to patchConverter (we don't need the old one anymore, but we need one to convert patches) More... over 10 years ago
Merge branch 'master' of github.com:elador/FeatureDetection More... over 10 years ago
Reverted minor changes to generateSyndata More... over 10 years ago
- Initial SDM training implementation More... over 10 years ago
- Fixed iBug landmark loading, now without tlms More... over 10 years ago
updated the vertex id's for the bfm nose points More... over 10 years ago
- writeObj now writes out vertex coloring as well More... over 10 years ago
Minor fixes for compilation under linux - changed order of libClassification in CMakelists - cmake hdf5 searching now the same in every project More... over 10 years ago
Merge branch 'ransac' - removed all experimental renderer files - left 1 working SoftwareRenderer with configurable modes - added a proper cmake-option for the Kinect SDK - updated cmake initial_cache file with proper variables and documentation - found a proper way to include hdf5 in win and linux - separated the threshold-file loading and improved the load-method of *vmClassifier classes - added a FddbLandmarkSink - added a wrapper for the openCV solvePNP function (OpenCVCameraEstimation) - added affine cam estimation from HartleyZisserman - added a supervised descent model for tracking landmarks and the corresponding tracking app - added fitter app with linear shape- and camera fitting - added facemodelTracking app - morphable-model loading now 1 load function that loads .scm/.h5 - a lot of ransac-stuff that is now deprecated, we should remove it More... over 10 years ago
minor cmake todo's updated More... over 10 years ago
Added a proper cmake-option to choose whether to use Kinect under windows or not More... over 10 years ago
Updated initial_cache template More... over 10 years ago
- Made the SDM HOG code independent of external libraries More... over 10 years ago
- Moved the SDM fitting code to a separate class More... over 10 years ago
Finished the implementation of the SDM HOG landmark detection, works correctly! More... over 10 years ago
- implemented the Supervised Descent Method for landmark detection/tracking More... over 10 years ago
- renamed RenderDevicePnP to SoftwareRenderer More... over 10 years ago
- Moved all rendering code into RenderDevicePnP, we can switch between standard-mode and matrices from PnP-algorithms More... over 10 years ago
- HistogramIntersectionKernel, RbfKernel, libSvm and libLinar can now cope with multi-channel images/vectors - changed HogFilter and ExtendedHogFilter to create a multi-channel image that contains the block/cell descriptors in each "pixel" - added CompleteExtendedHogFilter that starts with the gradient compution (like a combination of GradientFilter, GradientBinningFilter and ExtendedHogFilter) - added CellBasedPyramidFeatureExtractor that computes an ImagePyramid that consists of cells (e.g. HOG-Cells) - added ImagePyramid::getLayerScales() and PyramidFeatureExtractor::getLayerScales() to retrieve the indices and scale factors of the image pyramid layers (used by CachingPyramidFeatureExtractor) More... over 10 years ago
- Implemented the gold standard camera estimation algorithm from Hartley & Zisserman More... over 10 years ago
- added a load(ptree) function to the MorphableModel class More... over 10 years ago
Updated the initial_cache.cmake template with accurate, up-to-date information and better descriptions More... over 10 years ago
Fixed renderTestApp for linux More... over 10 years ago
Tests with a QT opengl window More... over 10 years ago
- Solved the whole hdf5 mess under windows! Should work in linux as well, will test later More... over 10 years ago
- Added a facemodelTracking app More... over 10 years ago
- Fixed 2 bugs that were not correct code but compiled under windows and not linux - commented-out the opencv opengl stuff to make it compile under linux More... over 10 years ago
- Added a LandmarkSink for FDDB LMs ("the" face-detection test) More... over 10 years ago
SVMs trained with libSVM will now be reduced to a single support vector if a linear kernel is used More... over 10 years ago
changed the indices of libSVM nodes to comply with the documentation (no change in functionality) More... over 10 years ago