12
I Use This!
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Commits : Listings

Analyzed about 5 hours ago. based on code collected about 16 hours ago.
Apr 17, 2023 — Apr 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
ItemManager: Fix wrap overflow in item count log messages More... 11 days ago
FileParser: Fixed infinite INCLUDE recursion More... 3 months ago
MenuMiniMap: Add default_zoom_level property More... 3 months ago
Remove error when engine/number_format.txt is missing More... 4 months ago
Pull from Transifex More... 5 months ago
Android: Fix 'Flare' directory not being automatically created More... 5 months ago
Merge pull request #1875 from Poussinou/patch-1 More... 5 months ago
Update README.engine.md More... 5 months ago
Fix incorrect power level being shown in the action bar for upgraded powers More... 5 months ago
Fix bonus_power_level not being parsed in extended_items.txt More... 5 months ago
Update RELEASE_NOTES.txt More... 5 months ago
Bump version to 1.14.28 More... 5 months ago
Android project: Update Gradle to 7.2 More... 5 months ago
Random item generation More... 6 months ago
SDLInputState: Distinct strings for "Pause" key and "Pause Game" action More... 7 months ago
Pull from Tranisfex More... 7 months ago
ItemManager: Use std::vector for items and item_sets More... 7 months ago
Pull from Transifex More... 8 months ago
PowerManager: Use std::vector instead of std::map for Powers More... 8 months ago
Support multiple "chain" powers (pre/post/wall) per Power More... 8 months ago
PowerManager: Fix target_neighbor not using the starting_pos as the origin More... 8 months ago
PowerManager: Defer animation loading until after powers.txt is parsed More... 8 months ago
Increase default audio playback samplerate to 44100Hz from 22050Hz More... 8 months ago
WidgetHorizontalList: Can now display 2 or fewer options at once More... 8 months ago
Larger confirm menu for default mod More... 8 months ago
Fix input state not being correctly reset after using a gamepad analog control More... 8 months ago
Show power base damage type in tooltips if no damage modifier is set More... 8 months ago
Display min/max damage and absorb stats on single lines in the Character menu More... 8 months ago
Pull from Transifex; add Hindi language by Ansh Mishra More... 8 months ago
Update RELEASE_NOTES.txt More... 9 months ago