12
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Commits : Listings

Analyzed 19 minutes ago. based on code collected about 15 hours ago.
May 21, 2023 — May 21, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
WidgetSlider: Adjust knob and tooltip render position More... 14 days ago
Powers: Better handling of post_power origin point/direction More... 14 days ago
MessageEngine: Select a fallback when language is missing from config More... 15 days ago
Vietnamese language update More... 15 days ago
MenuConfig: Add 'background_offset' attribute More... 16 days ago
WidgetTooltip: Include tooltip margin when calling calc_text() More... 17 days ago
MenuActionBar: Add powers_overlap_slots attribute More... 17 days ago
Pull from Transifex More... 18 days ago
Dev console: set_shortcut with no args shows current shortcuts More... 28 days ago
Better documentation for save_anywhere property in engine/misc.txt More... 29 days ago
ItemManager: Fix wrap overflow in item count log messages More... about 1 month ago
WidgetSlot: Consolidate code for drawing disabled/highlight overlays More... 3 months ago
Add custom shortcuts for developer mode More... 4 months ago
FileParser: Fixed infinite INCLUDE recursion More... 4 months ago
MenuMiniMap: Add default_zoom_level property More... 4 months ago
Remove error when engine/number_format.txt is missing More... 5 months ago
Pull from Transifex More... 6 months ago
Android: Fix 'Flare' directory not being automatically created More... 6 months ago
Merge pull request #1875 from Poussinou/patch-1 More... 6 months ago
Update README.engine.md More... 6 months ago
Powers: Fix target_neighbor behavior, particularly for spawns More... 7 months ago
Fix incorrect power level being shown in the action bar for upgraded powers More... 7 months ago
Fix bonus_power_level not being parsed in extended_items.txt More... 7 months ago
Update RELEASE_NOTES.txt More... 7 months ago
Bump version to 1.14.28 More... 7 months ago
Android project: Update Gradle to 7.2 More... 7 months ago
Random item generation More... 7 months ago
SDLInputState: Distinct strings for "Pause" key and "Pause Game" action More... 8 months ago
Pull from Tranisfex More... 8 months ago
ItemManager: Use std::vector for items and item_sets More... 8 months ago