2
I Use This!
Inactive

Commits : Listings

Analyzed about 10 hours ago. based on code collected about 10 hours ago.
Nov 08, 2024 — Nov 08, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added a function to trigger basic full-screen support More... about 14 years ago
health was only initialized in sprite, should have been in object More... about 14 years ago
minor readme edits More... about 14 years ago
added readme file finally More... about 14 years ago
made flxg.log() able to split out arrays using flxu.formatarray More... about 14 years ago
added optional color map parameter to FlxTilemap.bitmapToCSV() More... about 14 years ago
fixed bug where mouse clicks were handled even when debugger was not shown More... over 14 years ago
attempted sprite trail fix and strict compiler fixes More... over 14 years ago
hopefully mouse/camera stuff is really fixed this time More... over 14 years ago
fixed bugs in mouse behavior in replays and sound pause/unpause playback More... over 14 years ago
updated documentation More... over 14 years ago
added a progress getter to the timer class More... over 14 years ago
more fixes from the github issues queue - pathfinding, system cursors, etc More... over 14 years ago
improved button behavior in multi-camera environments, beefed up sound reusability, added sound events to button More... over 14 years ago
fixed problem with replays in release mode More... over 14 years ago
stupid typo in frame recording system broke replays More... over 14 years ago
forgot to update version number More... over 14 years ago
FlxCamera scaling and rotation stuff is much more intuitive now More... over 14 years ago
fixed node remove() functions to actually return nodes More... over 14 years ago
tweaked flxgame to always clear the bitmap cache on state change More... over 14 years ago
more little tweaks More... over 14 years ago
misc timer fixes and other things i think More... over 14 years ago
fixed some timer bugs More... over 14 years ago
fixed bug causing super slow tilemap rendering More... over 14 years ago
fixed bugs with plugin system and path debug draw More... over 14 years ago
added new function replaceColor() More... over 14 years ago
simplified quad tree's execute() logic More... over 14 years ago
Merge branch 'dev' of github.com:AdamAtomic/flixel into dev More... over 14 years ago
oh yea rebuilt the docs and forgot to commit and push haha More... over 14 years ago
Merged pull request #132 from unicorngames/line-endings. More... over 14 years ago