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Inactive
Commits
: Listings
Analyzed
about 4 hours
ago. based on code collected
about 7 hours
ago.
Apr 24, 2023 — Apr 24, 2024
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# refactored flxPath
Jens Lorek
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about 11 years ago
# further FlxGroup refactoring, including very sexy (but potentially slow) code in Sort/CallAll/SetAll ^^
Jens Lorek
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about 11 years ago
# refactored FlxGroup
Jens Lorek
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about 11 years ago
+ added shake FX for camera # revisited rendering
jenslorek
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about 11 years ago
Added full Flash/Fade support - flashy! ^^
jenslorek
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about 11 years ago
added fade in (@camera)
Jens Lorek
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about 11 years ago
More FlxCamera refactoring
Jens Lorek
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about 11 years ago
Fixed some rendering issues
jenslorek
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about 11 years ago
Refactoring FlxCamera @flash
Jens Lorek
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about 11 years ago
Merge remote-tracking branch 'origin/master'
Jens Lorek
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about 11 years ago
FlxU / FlxGame are basically done! New FlxGameRunner, which manages all the XNA stuff at some central point XNA specific objects (SpriteManager, GraphicsDevice, etc.) are accessable via FlxS (s for sharp ;)) FlxRect revisited, everthing OK there Rewritten the whole rendering stuff! Now works mutch more like Flixel and supports awesome zoom to stretch 320x240 to HD - looks great! (in detail a game size RenderTarget is used, which is then stretched up to screen size)
Jens Lorek
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about 11 years ago
arrrg, missing changes ^^
Jens Lorek
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about 11 years ago
Revisiting FlxG, @removePlugin Revisited FlxSound, works for now but needs XNA.Media.Song support for background music
Jens Lorek
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about 11 years ago
revisiting FlxU, @unwatch
Jens Lorek
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about 11 years ago
FlxU revisited, added all the missing stuff, throws NotImplementedExceptions on some minor functions
Jens Lorek
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about 11 years ago
Revisted drawLine @ FlxSprite - Bresenham is now working :)
Jens Lorek
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about 11 years ago
FlxPoint - Done!
Jens Lorek
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about 11 years ago
fixed rotation bug, rotation is now done around the center of a sprite
jenslorek
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about 11 years ago
Revisited FlxAnim, everything done! Revisited FlxSprite, basic stuff is working, added drawLine code, animated sprites run run run, updated draw code, fixed alpha
Jens Lorek
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about 11 years ago
Revisited FlxBasic, everything OK down there!
Jens Lorek
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about 11 years ago
FlxObject revisited. No debug draw ATM, rest looks good =)
Jens Lorek
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about 11 years ago
initial commit based on the only fliXNA source i could find on teh whole interwebs (https://github.com/bopeus/fliXNA)
Jens Lorek
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about 11 years ago
Initial commit
jlorek
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about 11 years ago
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