15
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Commits : Listings

Analyzed about 17 hours ago. based on code collected 2 days ago.
May 18, 2023 — May 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
rangification More... 10 months ago
-use unordered_set for attacker ids and flat_set for destroyed_object_ids -rangification -refactor GetShuffledValidAttackerIDs to return by value -preallocate space in empire_infos -grooming More... 10 months ago
rangify fliters More... 10 months ago
make types more explicit More... 10 months ago
-use existing empire ids getter -rangification -const init More... 10 months ago
rangification More... 10 months ago
-tweak range filter and transform -avoid double iteration when constructing vector -use range_filter instead of test in loop More... 10 months ago
-rangification -use range_copy instead of begin/end construction of a vector with a lazy range to avoid double-interation to precalculate the needed size More... 10 months ago
setup for range_any_of, range_copy, and range_max_element for std and boost variants More... 10 months ago
rangification More... 10 months ago
-fix not inserting UniverseObjects into existing generic object map and vec (#4641)
geoffthemedio
as Geoff
More... 10 months ago
Show error window in Godot More... 10 months ago
rangification More... 10 months ago
-fix wrong pointer use -ranges More... 10 months ago
-ranges -const More... 10 months ago
Use FindPython3 CMake module instead of deprecated FindPythonLibs and FindPythonInterp More... 10 months ago
-add ObjectMap::getRaw that takes a predicate -clean up some debug typedefs More... 10 months ago
-rangification -grooming More... 10 months ago
ranges More... 10 months ago
-ranges -const More... 10 months ago
ranges More... 10 months ago
-use flat_map for shown categories -rangification -inlining, noexcept, const More... 10 months ago
comment about not using std::views::join since there is apparently no fallback equivalent in Boost More... 10 months ago
Remove unused game rule RULE_ENABLE_ALLIED_REPAIR (#4632) More... 10 months ago
Do not overriding species pilot trait effects by tech (Fix #4604) (#4606) More... 10 months ago
Tweak Builld Workflows (#4635)
geoffthemedio
as Geoff
More... 10 months ago
replace warning quieting with shorter alternative More... 10 months ago
use ranges More... 10 months ago
simplify map wnd initialization More... 10 months ago
store Textures in flat_map More... 10 months ago