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High Activity
Commits
: Listings
Analyzed
about 10 hours
ago. based on code collected
1 day
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 534 of 878
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Contributor
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Code Location
Date
Modified ShipDesign::ValidDesign to check for general hull / part exclusions instead of hangar-specific uniqueness test.
geoffthemedio
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about 8 years ago
Added exclusions to hull pedia entries.
geoffthemedio
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about 8 years ago
Add exclusions between hangar parts.
geoffthemedio
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about 8 years ago
Display part exclusions in pedia.
geoffthemedio
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about 8 years ago
-Added exclusions property to ship hulls and parts, which will be used to specify other stuff that can't be in the same ship design. -Moved some parameters into MoreCommonParams struct for parsing / creating hulls and parts.
geoffthemedio
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about 8 years ago
Update and expand doxygen documentation for AIInterface and ClientApp
Marcel Metz
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about 8 years ago
Added test in ShipDesign::ValidDesign to reject multiple distinct hangar types in a design.
geoffthemedio
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about 8 years ago
Added restriction to DesignWnd to prohibit multiple different hangar types in a single design.
geoffthemedio
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about 8 years ago
re-allow saving to new file, fix file ext
D Benage
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about 8 years ago
Replace CombatRatingsAI.get_species_troops_grade with separate functions
Cjkjvfnby
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about 8 years ago
Minor refactor of BasesListBox::QueueItemMoved
LGM-Doyle
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about 8 years ago
Made ResourcesAI.py use focus information objects
LGM-Doyle
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about 8 years ago
Stored move dot texture at file scope.
geoffthemedio
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about 8 years ago
Made storage and lookup keys the same in GetTexture.
geoffthemedio
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about 8 years ago
Passing path instead of string when initializing ImageBlock
geoffthemedio
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about 8 years ago
safety checks
geoffthemedio
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about 8 years ago
grooming
geoffthemedio
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about 8 years ago
Caching icon textures locally in PlayerListWnd instead of re-assembling and querying from their full path each frame.
geoffthemedio
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about 8 years ago
grooming
geoffthemedio
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about 8 years ago
-Switched specification of texture files from a string to a boost path. -Added handlers for path to GIL png loaders, with platform-depending handing. -grooming
geoffthemedio
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about 8 years ago
-Removed duplicate IsValidUTF8 function. -grooming
geoffthemedio
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about 8 years ago
Use PathString to get sound filename.
geoffthemedio
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about 8 years ago
-Reworked validity tests for returned path from GetResourceDir() -Added IsValidUTF8 utility function.
geoffthemedio
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about 8 years ago
Enable and fix MacOSX framework for sdl2 dependency
Marcel Metz
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about 8 years ago
Enable and fix MacOSX framework for libvorbis dependency
Marcel Metz
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about 8 years ago
Enable and fix MacOSX framework for libogg dependency
Marcel Metz
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about 8 years ago
Only install boost into `INSTALL/Boost` on Windows
Marcel Metz
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about 8 years ago
Only package a zip file of the SDK contents on Windows
Marcel Metz
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about 8 years ago
Modifies costs of Gaia and Terraform buildings based on planet size
matgb
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about 8 years ago
In ResearchAI.py created a focus_manager.set_future_focus function
LGM-Doyle
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about 8 years ago
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