patch for early socket disposal |
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over 4 years ago
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patch to allow non-blocking background commands to be issued. |
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over 4 years ago
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adjustments to no longer use lock instead use manual reset events as well as moved code base to use more Tasks than begininvoke |
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over 4 years ago
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patched code base to try and clean out cpu usage as well as memory leaks that occur from long term socket operation |
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over 4 years ago
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corrected issue with detecting messages properly, included background operations and made things more robust |
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about 5 years ago
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added in ability to issue a background command that the results can be ignored. |
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about 5 years ago
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corrected bugs wrt issuing api commands and obtaining the results. |
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about 5 years ago
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corrected bug wrt api commands and responses |
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about 5 years ago
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added in async calls not needing a response from the system. |
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about 5 years ago
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Create LICENSE |
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about 5 years ago
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migrated project to .netcore app |
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about 5 years ago
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added in a couple new message types to handle disconnect notices as well as authentication requests. added in code to handle the message content types more efficiently using switch case. |
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about 11 years ago
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updated code base to handle missing event header that occurs randomly. updated code base to handle invalid messages by triggering a dispose delegate to allow developers to handle things accordingly updated code base to handle filtering events on sockets. |
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about 11 years ago
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correcting CPU usage issue by forcing delay in check for socket data so cpu can idle. |
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about 11 years ago
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corrected issue with method for checking if data is available on a socket |
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over 11 years ago
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corrected bug with improper namespace issues |
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over 11 years ago
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added in ability to call an acl check through the inbound socket. |
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over 11 years ago
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implemented some implicit conversions for a few structures to strings. |
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over 11 years ago
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corrected a few minor bug command calls |
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over 11 years ago
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patching mono fixed listener with end accept correction |
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almost 12 years ago
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corrected bugs with the mono fix wrapped listener in order to produce some memory efficiency and avoid the known mono memory leak |
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almost 12 years ago
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improved the Async Wrapped client to properly thread async results. |
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almost 12 years ago
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added in the wrapped tcp listener from the Embedded Web Server project in order to bypass the mono async issues |
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almost 12 years ago
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changing the sockets to use a more linear threaded process to limit the number of threads being created and possibly not destroying themselves. |
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almost 12 years ago
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changed the socket message processor to use a single thread to process the messages that come in instead of attempt to create threads from the async call that fail to end properly and consume memory infinitely |
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almost 12 years ago
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removed the use of async delegate calls for the use of paramaterized threads in order to attempt to clear out memory leak issue. |
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almost 12 years ago
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corrected the brdige export Command tweaked some threads to be tagged as background to ensure proper exiting tweaked the outbound socket delegate code to try and fix memory leak by ensuring exiting of threads. |
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almost 12 years ago
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changed the registration check code to use a cleaner and more efficient version added in a comparability in the structures for the extension domain pair. |
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about 12 years ago
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added in fix for fail safe domain detection |
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about 12 years ago
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added in more functionality to the socket commands in an attempt to give access to all available dial plan commands through the socket, however these are not fully tested. |
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about 12 years ago
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