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I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Login seems to work, as well as reading in some of the data. I should enhance the ruby script so it generates read-in and write out functions automatically. Perhaps also generate separate types for list. More... almost 14 years ago
Getting reply from login. More... almost 14 years ago
Added some test data. More... almost 14 years ago
FFound some bugs in connection. Still not working yet. More... almost 14 years ago
Added forgotten file. More... almost 14 years ago
Connection is starting to show signs that it might work. :) More... almost 14 years ago
Added Go Utility library GUT with some helper and wrapper functions. More... almost 14 years ago
Can now generate types. More... almost 14 years ago
Developing connection... More... almost 14 years ago
Generating structs from xcb xml prototypes. More... almost 14 years ago
direct x access More... almost 14 years ago
testing direct X bindings More... almost 14 years ago
Commiting backlogged work. More... about 14 years ago
Fiddling a bit with Gui and Tilemap. Have to use channels, but now it's just a closure used like a Ruby block. More... about 14 years ago
Some refactoring in tile.Camera . More... about 14 years ago
Tilemap now has sprites. More... about 14 years ago
Actions and tile maps More... about 14 years ago
Fiddling with SDL flags does seem to have minor beneficial effects More... about 14 years ago
Testing speed and fulscreen modes a bit. SDL/blitting clearly is the speed limiter because the Go program is just as fast as the Ruby version had before. More... about 14 years ago
Fullscreen tested zn More... about 14 years ago
First map drawing. More... about 14 years ago
Fiddling with gui. Rudiments of mouse motion and style. More... about 14 years ago
Added the zlib license. I'll trust people not to rip me off too much. More... about 14 years ago
Fiddling a bit with a few OpenGL functions. This has low priority for me. More... about 14 years ago
Preliminaries for supporting GL. Low priority, now. More... about 14 years ago
Also ensure music and chunks are not playing when freeing them. More... about 14 years ago
It seems mixer must still be opened when freeing sound chunks and music. More... about 14 years ago
Crashes in Event are due to Music/Sound crashing when freeing them though sethandler(). Apparently SDL_mixer doesn't like all of this running in what seems to be a separate thread. More... about 14 years ago
Added example makefile with wrappers. More... about 14 years ago
Adding forogtten Makefile for gui. More... about 14 years ago