DescriptionThis project is a collaboration between Fydo and Jotham. The project is an entry in the September 2008 Pyweek competition. The project is being built in Python, Pyglet and PyMunk.
Software DependenciesProject source can be obtained from the Source tab. You will require an SVN client like TortoiseSVN to access it.
Python 2.5 http://www.python.org/download/ pyglet 1.1.1 http://www.pyglet.org/download.html pymunk 0.8 http://code.google.com/p/pymunk/downloads/list Optional
TkInter http://wiki.python.org/moin/TkInter Used by the Level Maker/ Polygon tool. Inkscape http://www.inkscape.org/ For level editing. StatusTheme decided. Development in progress.
ScreenshotsLevel built using Inkscape collision detection is still a horror. :-(
PyMunk based Character Chassis. Doesn't really work very well at the moment.
Polygon and sprites mapping successfully in the physics simulation.
Tool for creating Polygons for game sprites.
Rewrite of the PyMunk tutorial.
These details are provided for information only. No information here is legal advice and should not be used as such.