What is GMPlus?GMPlus+ is a big extension for Game Maker 7 or higher. It feature a large variety of funcions for Game Maker. This extension uses a DLL called "GMPlus.DLL", it was compiled in "Visual Studio 2008", and written in the programming language "Microsoft(R) Managed C++ 2008". Part of the DLL works based on ".NET Framework 2.0". A demo has been included.
Goal of GMPlus+The goal of this extension is to extend GM in any possible way. This project will continue to improve providing GM more useful functions. You might think you do not need this extension, but there could be things you in your game that could be improved by GMPlus+. This extension is directed toward advanced users and programmers with background knowledge of C++/C#/Java/VB or any other real computer programming language. I also like to use this extension myself, because its console and File I/O functions. I like to support Game Maker with more advanced features because I cannot create my own game engine in C# or any other programming language I know. So I like to use Game Maker to make my games, and I would like to use more advanced functions. I also like to make GMPlus+ easy to use and simple to understand.
RequirementsMicrosoft Windows 98/ME/2000/XP/Vista Microsoft .NET Framework 2.0 Game Maker 7 Pro or higher Adobe Reader to read GMPlus+ Help file Mircosoft Visual Studio 2008 SP1 NotesNot all functions have been really tested Some tests in GMPlus+ Demo have problems working in Windows Vista (some due to changed paths of programs in Vista) Kinds of FunctionsConsole I/O Better File I/O - write Ints, short, string, double, floats Process -> Kill/Get/Info Math -> CosH/SinH/TanH/Truncate Built-in Dialogs -> FolderBrowser, WaitBox, BusyBox, InputBox, FontSelector M3U Playlist reader Process Memory Read/Write Memory Buffer I/O Conversion value to a hexadecimal string, vice versa Eventlog File I/O with GZip compress/decompression get system info -> OS/Machine name/Domain name/User Name/Tick Count/System Directory built-in GML graphics drawing scripts -> H/V ProgressBar check game process instance kill / abort game instantly
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