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Commits : Listings

  Analyzed 4 months ago based on code collected 4 months ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- remove the duplicated call of GetDesc() Anon32 More... over 5 years ago
- add 'offset_id' to AnimationSet for using larger texture in Animation. Anon32 More... over 5 years ago
- optimize the code (seems no effect on FPS...-_-b) Anon32 More... over 5 years ago
remove the demo introduction. Anon32 More... over 5 years ago
fix some bugs. Anon32 More... about 6 years ago
Update: Anon32 More... over 6 years ago
- fix a bug on CPU 100% usage when lose focus. Anon32 More... over 6 years ago
Update: Anon32 More... over 7 years ago
Update: Anon32 More... over 7 years ago
Change: Anon32 More... over 7 years ago
change boost bath so that we should write boost\ before the other directory. This is the standard way to use boost. Anon32 More... over 7 years ago
Add config file to project. Anon32 More... over 8 years ago
Add ObjID to Renderable.(for testing) Anon32 More... over 8 years ago
Add basic OpenGL support to Graphic module. Anon32 More... over 8 years ago
Remove the element related work from IMap. Keep it only in SimpleMap. Anon32 More... over 8 years ago
Find PTR_DELETE has useless code, then remove it. Anon32 More... over 8 years ago
Remove relation from Element to Map. Only Action now related to Map. Element now is root and be used by everyone. So Element will not appear as template argument. Anon32 More... over 8 years ago
Change some interfaces of map. Anon32 More... over 8 years ago
[no comment] Anon32 More... over 8 years ago
Remove a fucking test code to resolve the problem click edge crash. Anon32 More... over 8 years ago