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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Jul 19, 2024 — Jul 19, 2025
Showing page 2 of 4
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New features: the collision function now takes a new parameter that allows to override the position and dimension of the selected object.
Selim Arsever
More...
about 13 years ago
- API change: the flipv() and fliph() now behave like the other transform method and return the current state if called without argument. This means that if you want to flip sprite you now NEED to pass 'true' as an argument.
Selim Arsever
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about 13 years ago
- tile map editor: disabled the 'new' button after a map has been created since clicking it two time is not supported.
Selim Arsever
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over 13 years ago
- tile map editor: fixed the backspace key
Selim Arsever
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over 13 years ago
- tile map editor: fixed the x and y offset for the tiles
Selim Arsever
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over 13 years ago
the test mentioned on the last commit message
Selim Arsever
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over 13 years ago
- corrected another bug with tile animation activation (issue #12) - added a test for this
Selim Arsever
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over 13 years ago
Merge HEAD, branch 'master' of github.com:onaluf/gameQuery
Selim Arsever
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over 13 years ago
- tile map editor: corrected some bugs with the validation - tile map editor: changes in the help section - tile map editor: pressing enter now submit the 'add animation' form - tile map editor: multi-animation deletion now works how it should
Selim Arsever
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over 13 years ago
Merge HEAD, branch 'master' of github.com:onaluf/gameQuery
Selim Arsever
More...
over 13 years ago
new features for the tilemap editor
Selim Arsever
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over 13 years ago
replaced the font in the input field with simlple Arial (instead of Molengo)
Selim Arsever
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over 13 years ago
Update package.json
Selim Arsever
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over 13 years ago
fixed a bug with 'ping-pong' animations where the direction of the animation was not reset after a call to .setAnimation()
Selim Arsever
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over 13 years ago
Merge HEAD, branch 'master' of github.com:onaluf/gameQuery
Selim Arsever
More...
over 13 years ago
propagate the change of position to the sub elements if they are tile maps so the the tiles animation are activated (issue #12).
Selim Arsever
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over 13 years ago
- corrected the position and size of the preview boxes for the 'add animation' and made them more visible.
Selim Arsever
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over 13 years ago
- Corrected spelling in the tile map editor help
Selim Arsever
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over 13 years ago
-fixed the activation/deactivation for tiles (issue #12) - added a test for this issue
Selim Arsever
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over 13 years ago
Merge HEAD, branch 'master' of github.com:onaluf/gameQuery
Selim Arsever
More...
over 13 years ago
-tile map editor: added input field validation -tile map editor: added better 'add animation' dialog
Selim Arsever
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over 13 years ago
Corrected a bug in the tile map editor for multiple animation where the index in the generated map has flase indexes.
Selim Arsever
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over 13 years ago
- fixed a bug where sound couldn't be muted - fixed an inconcistency in the mutting of sound in the second demo
Selim Arsever
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over 13 years ago
added a shim for touch-screen games (tested on iphone)
Selim Arsever
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over 13 years ago
reduced the number of red squares in the demo2
Selim Arsever
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over 13 years ago
Merge HEAD, branch 'master' of github.com:onaluf/gameQuery
Selim Arsever
More...
over 13 years ago
Update readme.textile
Selim Arsever
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over 13 years ago
Update readme.textile
Selim Arsever
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over 13 years ago
added default values of factorh and factorv for groups and tile maps (issue #11)
Selim Arsever
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over 13 years ago
pause and resume animation are now correctly chainable
Selim Arsever
More...
over 13 years ago
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