move the controls to the 'new' dialog, first pass |
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over 14 years ago
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create menus and move hotkeys and help there |
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over 14 years ago
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rename the GameclockGtkUI as GameclockUI |
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over 14 years ago
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ignore .pyc files |
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over 14 years ago
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move GTK UI into a separate file |
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over 14 years ago
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we use git now |
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over 14 years ago
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update changelog to reflect standards change |
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about 16 years ago
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update standards version |
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about 16 years ago
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Merge branch 'debian' of git://git.koumbit.net/gameclock into debian |
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about 16 years ago
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silence lintian about dh_clean -k |
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about 16 years ago
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2.1-2: switch to git, make DM-Upload ready |
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about 16 years ago
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merge with upstream again: bring in the right upstream tag |
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about 17 years ago
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Added tag UPSTREAM_gameclock_2.1 for changeset a48282512d90 |
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about 17 years ago
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remove wrongly applied upstream tag |
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about 17 years ago
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Added tag UPSTREAM_gameclock_2.1 for changeset 1a3da3242ac1 |
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about 17 years ago
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document new release |
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about 17 years ago
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bring in one more change |
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about 17 years ago
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merge in version 2.1 changes |
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about 17 years ago
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document new classes a bit more |
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about 17 years ago
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prepare 2.1 |
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about 17 years ago
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update docs again |
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about 17 years ago
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document the two extra game modes |
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about 17 years ago
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make proper docstrings, remove debugging statements |
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about 17 years ago
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implement an hourglass game clock |
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about 17 years ago
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merge with upstream |
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about 17 years ago
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more factoring out of the game type: create game type buttons in a loop. also create the game generically in setup_game() |
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about 17 years ago
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use a common handler for all type to remove code duplication |
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about 17 years ago
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implement a new game type: Classic! for board games |
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about 17 years ago
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update documentation to reflect latest API change |
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about 17 years ago
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fix a bug introduce in the recent fisher game cleanup: end turn during pause was not incrementing the clock properly in fisher mode. |
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about 17 years ago
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