move the game type to the new dialog, because that's what it does |
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over 12 years ago
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reset game when type change is received |
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over 12 years ago
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add settings submenu to choose game type, players, time |
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over 12 years ago
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get rid of the first new_dialog, default to ChessGame |
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over 12 years ago
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follow API changes in the UI |
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over 12 years ago
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try to throw together a set of game classes matching the clocks |
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over 12 years ago
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cosmetic change: move code around so constructor is at start |
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over 12 years ago
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get rid of the useless menufactory class |
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over 12 years ago
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move ClockUI out of the GameclockUI class for clarity |
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over 12 years ago
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remove an empty stub for gtk.main_quit() |
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over 12 years ago
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remove one more useless function |
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over 12 years ago
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move more of the UI construction to the constructor, simplifying tests |
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over 12 years ago
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simplify clock widget management |
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over 12 years ago
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make the setup_clocks loop more regular |
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over 12 years ago
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add more structural tests to setup_clocks |
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over 12 years ago
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fix exception in test suite |
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over 12 years ago
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add test for short games |
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over 12 years ago
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factor out more duplicated code in tests |
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over 12 years ago
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ignore etags file |
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over 12 years ago
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fixup comment |
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over 12 years ago
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simplify test code |
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over 12 years ago
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add test for a bug i triggered while fixing the last one |
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over 12 years ago
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explicitely delete clock widget when removing it |
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over 12 years ago
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rewrite setup_clocks so it recreates the clocks from scratch |
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over 12 years ago
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create UI unit tests |
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over 12 years ago
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make executable |
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over 12 years ago
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simplify code |
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over 12 years ago
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fix probable bug with < 60 counts |
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over 12 years ago
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reshuffle the game API: use simple words, no underscores |
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over 12 years ago
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optimize tests by crunching down the default clock to 10ms |
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over 12 years ago
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