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Project Summary

GCSx is a 2D Game Creation System that uses tile-based maps, sprites, and a flexible language to create any game type. (RPGs, Action, Puzzles, etc.) GCSx was designed to improve on MegaZeux but avoid it's two flaws- DOS dependency and text-mode graphics.

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In a Nutshell, GCSx...

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
91%
C
9%

30 Day Summary

Dec 20 2018 — Jan 19 2019

12 Month Summary

Jan 19 2018 — Jan 19 2019

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