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Inactive
Commits
: Listings
Analyzed
about 16 hours
ago. based on code collected
about 23 hours
ago.
Apr 22, 2023 — Apr 22, 2024
Showing page 1 of 7
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Ease off dependencies
Daniel Vartanov
More...
almost 3 years ago
Update activesupport
Daniel Vartanov
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over 3 years ago
Update rake due to a vulnerability
Daniel Vartanov
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over 3 years ago
Add .travis.yml
Daniel Vartanov
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almost 8 years ago
Fix track_spec
Daniel Vartanov
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almost 8 years ago
Update gem dependencies
Daniel Vartanov
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almost 8 years ago
Update Ruby version
Daniel Vartanov
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almost 8 years ago
A clumsy attempt to make to different AIs
Daniel Vartanov
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over 8 years ago
Do not allow TrackedBot#angel to exceed 2*Pi
Daniel Vartanov
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over 8 years ago
Refactor GameObject#vector_t and GameObject#distance_to
Daniel Vartanov
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over 8 years ago
Add Vector#reverse
Daniel Vartanov
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over 8 years ago
Reduce window height a little bit
Daniel Vartanov
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over 8 years ago
Fix Vector#angel_with for edge cases
Daniel Vartanov
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over 8 years ago
Improve screen scrolling
Daniel Vartanov
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over 8 years ago
Some arbitrary balance change in order to make initial scene more fascinating
Daniel Vartanov
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over 8 years ago
Prevent TrackedBot#advance from failing when intersection point is too far away
Daniel Vartanov
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over 8 years ago
Allow user to scroll map horizontally and vertically with arrow keys
Daniel Vartanov
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over 8 years ago
Allow user to change scale with "+" and "-" on keypad
Daniel Vartanov
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over 8 years ago
Make Scene draw according to scale
Daniel Vartanov
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over 8 years ago
Update AI
Daniel Vartanov
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almost 9 years ago
Make Engineer tracks accelerate faster
Daniel Vartanov
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almost 9 years ago
Fix a typo
Daniel Vartanov
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almost 9 years ago
Refactor left and right tracks of a TrackedBot
Daniel Vartanov
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almost 9 years ago
Update AI
Daniel Vartanov
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almost 9 years ago
Deregister a connection when it is closed
Daniel Vartanov
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almost 9 years ago
Not every object has a position
Daniel Vartanov
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almost 9 years ago
Add more object categories to GameObjects
Daniel Vartanov
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almost 9 years ago
Allow Engineer to connect to Facility if it is directed to it within certain radius
Daniel Vartanov
More...
almost 9 years ago
Make Facility have an arbitrary connection distance
Daniel Vartanov
More...
almost 9 years ago
Draw Connection (a stub for now)
Daniel Vartanov
More...
almost 9 years ago
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