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I Use This!
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Commits : Listings

Analyzed about 12 hours ago. based on code collected about 12 hours ago.
Nov 05, 2024 — Nov 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Documentate all things! More... over 13 years ago
Display render time in the object tree More... over 13 years ago
Invalidate tree widgets when they're expanded More... over 13 years ago
Add '.' and '>' keys to advance the clock, and 'n' to go to next event More... over 13 years ago
Handle deleted tree items nicely More... over 13 years ago
Trees all the way down. Also, colors. More... over 13 years ago
Properties More... over 13 years ago
Keypress handling, expanding the tree More... over 13 years ago
Selection colors More... over 13 years ago
Indents! More... over 13 years ago
Base the tree walker on lists More... over 13 years ago
First stab at a scene tree display More... over 13 years ago
Show scheduled events in a list More... over 13 years ago
Start an Urwid debugger: currently with speed control More... over 13 years ago
Switch to a window before manually drawing it More... over 13 years ago
License year update More... over 13 years ago
Add docs; bit of clean-up More... over 13 years ago
Folow PEP8 more strictly More... over 13 years ago
Test Sprite and Text More... over 13 years ago
Bind texture before getting data out of FBO More... over 13 years ago
Improve/rearrange tests/demos a bit More... over 13 years ago
Make tests pass on PyPy; include in main makefile More... over 13 years ago
Add .gitignore More... over 13 years ago
Less magic in rendering tests More... over 13 years ago
Test the test rendering mechanism More... over 13 years ago
Restructure, add docstrings, beautify code More... over 13 years ago
Add more testing infrastructure; break hard numpy dependency More... over 13 years ago
Add a few tests for Rectangle More... over 13 years ago
EffectLayer fixes More... over 13 years ago
Auto-initialize animated properties from keyword init arguments More... over 13 years ago