openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
GlPortal
Settings
|
Report Duplicate
2
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Sep 22, 2024 — Sep 22, 2025
Showing page 77 of 78
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Added level shifting with number keys. Made nmap.frag more understandable. Added test3.map
SimonLarsen
More...
almost 13 years ago
Simplified portal-to-portal transformation
SimonLarsen
More...
almost 13 years ago
Moved filenames to Resources.cpp. Added some missing documentation
SimonLarsen
More...
almost 13 years ago
Cosmetic changes to Main. Moved Cake bbox
SimonLarsen
More...
almost 13 years ago
Collision with cake checked. Winning and moving to next level now working.
SimonLarsen
More...
almost 13 years ago
Cleaned up shaders. added comments
SimonLarsen
More...
almost 13 years ago
Cake mash moved to Resources. Cleaned up in shaders.
SimonLarsen
More...
almost 13 years ago
Added model drawing to Resources. Not all models added yet. Added cake position and preliminary cake drawing to Map
SimonLarsen
More...
almost 13 years ago
Tinting issue seems to be fixed by binding some texture. Hackish but working
SimonLarsen
More...
almost 13 years ago
Moved shaders to separate file. Moved filenames in Resources to string array. Overlay stuff moved to separate function. Still struggling with weird blue-tint when blending overlay
SimonLarsen
More...
almost 13 years ago
Added handedness data to drawBox and nmap.vert
SimonLarsen
More...
almost 13 years ago
Normal map shader now working. Had to reserve tbnMatrix*light to multiply by tbnMatrix^-1
SimonLarsen
More...
almost 13 years ago
Moved light direction calculation to vertex shader
SimonLarsen
More...
almost 13 years ago
Added per pixel shader, and preliminary normal map stuff. Needs tangent space calculation to work
SimonLarsen
More...
almost 13 years ago
Added per pixel shaders to Resources class
SimonLarsen
More...
almost 13 years ago
Walking through portals added. Gray glitch when standing in portals due to clipping plane. The from- and toRotation() stuff in Portal should be replaced
SimonLarsen
More...
almost 13 years ago
Texture id's replaced by TETURE_ID enum
SimonLarsen
More...
about 13 years ago
Moved texture loading to a Singleton class Resources
SimonLarsen
More...
about 13 years ago
Moved Portal function so cpp file. Moved portal placement to Portal class from Shot. Removed redudancy in Shot constructors
SimonLarsen
More...
about 13 years ago
Batched together drawBox calls of same type in Map
SimonLarsen
More...
about 13 years ago
Added buggy clamping to portal placement. Shot->Portal should be moved to Portal class.
SimonLarsen
More...
about 13 years ago
More cleanup. Added Doxygen comment to most functions
SimonLarsen
More...
about 13 years ago
Removed CMakeCache.txt. Shouldn't be there in the first place
SimonLarsen
More...
about 13 years ago
Added missing files, renamed and deleted textures, added more comments and made portal code somewhat more robust
SimonLarsen
More...
about 13 years ago
Portal shooting now added. Very buggy atm
SimonLarsen
More...
about 13 years ago
Added crosshair and cleaned up some code
SimonLarsen
More...
about 13 years ago
Added portal outline drawing
SimonLarsen
More...
about 13 years ago
Added different box types. Box drawing are no longer batched. Walls and tiles should probably be moved to separate arrays
SimonLarsen
More...
about 13 years ago
Rounded portals
SimonLarsen
More...
about 13 years ago
Portal drawing order fixed
SimonLarsen
More...
about 13 years ago
←
1
2
…
70
71
72
73
74
75
76
77
78
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree