Very Low Activity

Commits : Listings

  Analyzed 16 days ago based on code collected 16 days ago.
Showing page 1 of 2
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update README Anon32 More... over 1 year ago
Fixing ref counting bug on OSX. Anon32 More... over 6 years ago
Make sure changes in Win32 settings propagate to Glint. Anon32 More... over 6 years ago
Send Glint message along the UI tree on screen size/resolution etc change. Anon32 More... over 6 years ago
Send out a message when the work area changes on Linux. 5d0559e6f68726288cdf42928727a3b1?&s=32&rating=pg&d=https%3a%2f%2fwww
levin
as levin.dave
More... over 6 years ago
Make topmost Glint windows to receive mouse move messages even when they are inactive. Anon32 More... over 6 years ago
Make OSX work item dispatchers conform to Apple retain-release model. Anon32 More... over 6 years ago
Add messages about work area and font size changes. 5d0559e6f68726288cdf42928727a3b1?&s=32&rating=pg&d=https%3a%2f%2fwww
levin
as levin.dave
More... over 6 years ago
Change work item dispatching so it works cross-thread (post from worker - dipatch on main). Anon32 More... almost 7 years ago
Remove NO_DEPRICATE flag and more experiments with Jamfiles Anon32 More... almost 7 years ago
Separate AnimationsTimeline's can now combine without canceling each other and causing jerky animations. Anon32 More... almost 7 years ago
Fix linux code to not exit message loop when the last window is destroyed. 5d0559e6f68726288cdf42928727a3b1?&s=32&rating=pg&d=https%3a%2f%2fwww
levin
as levin.dave
More... almost 7 years ago
OSX fixes: make text actually wrap by allocating right bitmap width for underlying graphics context; make 'topmost' windows actually topmost. CR: http://codereview.appspot.com/2643 Anon32 More... almost 7 years ago
Experimenting with Jam build system. Compiles glint_test on Win32 for now. Anon32 More... almost 7 years ago
Fix GetModuleHandle to return the local DLL in case Glitn is compiled into DLL Anon32 More... almost 7 years ago
Fixed rendering glitches on incremental updates, added hittest when the mouse is still but nodes move under it and fixed crash in Button's click handler. Anon32 More... almost 7 years ago
Perf: avoid re-rendering every node that was in layout, fix related bugs. Anon32 More... almost 7 years ago
Fix memory leak. Anon32 More... almost 7 years ago
Fix the int32 overflow in Bitmap interpolation functions. Anon32 More... almost 7 years ago
Fix the crash in ImageNode when no bitmap is specified. Anon32 More... almost 7 years ago