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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 13, 2023 — May 13, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed a build problem. More... over 15 years ago
Autoconfiscated the project to allow for OpenGL ES autodetection. More... over 15 years ago
Got VBOs working with golden pyramid. More... over 15 years ago
Added VBO functions to Windows port. More... over 15 years ago
(1) Added comments. (2) Replaced GL_QUADS with GL_TRIANGLE_STRIP for OpenGL ES 1.1 compatibility. (3) Merged vertexes and texture coordinates into a single interleaved array inpreparation for using VBOs. More... over 15 years ago
Added new sources to Windows build. More... over 15 years ago
Fixed Windows build. More... over 15 years ago
Merge commit 'public-repo/master' More... over 15 years ago
Experimented with the pyramid shape. More... over 15 years ago
Introduced the shape "class". More... over 15 years ago
Added some sketchy VBO stuff as a test. More... over 15 years ago
Converted golden pyramid to use vertex arrays. More... over 15 years ago
Refactored the icosahedron into a separate module. More... over 15 years ago
Refactored celery stalks into a separate module. More... over 15 years ago
Refactored snowballs into a separate module. More... over 15 years ago
Refactored blood diamonds into a separate module. More... over 15 years ago
Refactored golden pyramid into a separate module. More... over 15 years ago
Refactored orange cheesecube into a separate module. More... over 15 years ago
Refactored blue buckyball into a separate module. More... over 15 years ago
Switched to a Windows project from a Console project. More... over 15 years ago
Added NSI installer script for Windows. More... over 15 years ago
Merged latest changes into Windows port. More... over 15 years ago
Added local search paths for assets. More... over 15 years ago
Factored text display functions into a separate source file to (a) make i18n simpler in the future and (2) take the first step to OpenGL ES porting. More... over 15 years ago
FIxed data search path. More... over 15 years ago
Added install path to find asset files. More... over 15 years ago
Added Debian packaging. More... over 15 years ago
Tweak for locating data files. More... over 15 years ago
Added GPL licensing text. More... over 15 years ago
Added windows/README.windows file More... over 15 years ago