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Project Summary

The goal of this project is to build a user provided collection of vertex and fragment shaders, available under an opensource license.

I'm starting this project to help beginners (like me) find more easily example. I'm not starting starting this project to provide a professionnal and opensource shaders library.

If you want to add a shader to the collection:

send me a zipped files containing the sources and all the ressources (textures?) needed at [email protected] (you agree that your sources will be shared under the project license)

Tags

collection fragment glsl library shader vertex

In a Nutshell, glsl-shaders-collection...

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BSD 4-clause (University of California-Specific)
Permitted

Commercial Use

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Place Warranty

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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 No code available to analyze

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