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I Use This!
Moderate Activity

Commits : Listings

Analyzed about 2 hours ago. based on code collected about 3 hours ago.
Sep 03, 2024 — Sep 03, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update Brazilian Portuguese translation More... 5 months ago
picker: Set lock button as translatable More... 5 months ago
css: Fix earmarks not disappearing for pause More... 5 months ago
view: Fix broken control shortcuts on some setups Closes #116 More... 5 months ago
view: Popdown the picker on clicking between cells More... 5 months ago
picker: Set the cell's number as insensitive More... 5 months ago
picker: Popdown on pressing the clear button More... 5 months ago
Add a lock button to the earmark picker Related !56 The purpose of this is to allow players to dynamically swap between inserting and deleting one earmark at a time, or multiple in one go. More... 5 months ago
Reset starting positition between games More... 5 months ago
Connect the new earmark class to css Also move some logic to the earmark class More... 5 months ago
view: Fix earmark warnings showing with warnings off More... 5 months ago
Fix the grid not grabbing the focus on loading a game Adw's set_visible_child doesn't reliably call focus() More... 5 months ago
Rename start-menu to start-view Aligns with the game-view and avoids collision with primary menu More... 5 months ago
Add animation to autoclean earmarks More... 5 months ago
window: Fix create custom game button being visible More... 5 months ago
app: Fix pause shortcut being unhooked More... 5 months ago
cell: Allocate only the necessary space for labels Minor optimization with number picker being usually the last child added More... 6 months ago
Move window accels back to app With gtk 4.18 and the introduction of limit-events it's no longer necessary More... 6 months ago
view: Add a grid controller Intercepts clicks between cells preventing awkward unselecting More... 6 months ago
Move bluprints to src Cleans up the data dir and brings them closer to where they're relevant More... 6 months ago
Create game-view blueprint Rename sudoku-window to window for consistency More... 6 months ago
Combine aspect-frame and gamebox Clean up our widget hierarchy Cap margin size at 25 More... 6 months ago
Port to adwaita's ViewStack Use set_visible_child over manually changing widget visibilty More... 6 months ago
Update tab behavior to cycle through the grid only once More... 6 months ago
Move start_menu to its own class and blueprint More... 6 months ago
app: Fix segfault on opening keyboard shortcuts More... 6 months ago
saver: Use create_with_parents from DirUtils Handles a few more cases that we didn't and less code More... 6 months ago
css: Fix highlight matching numbers in light mode More... 6 months ago
Unselect the view on clicking outside the grid or pressing escape Add keep_focus variable to keep track of whether the focus should revert to the view Replace has_selection with grab_focus override and unselect More... 6 months ago
Let the view handle keyboard focus changes Properly propagate the focus events to children Get rid of the unused signal Stop checking for pause given that the view can't be focused anymore More... 6 months ago