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gnu-lorien's crack-attack
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Inactive
Commits
: Listings
Analyzed
about 22 hours
ago. based on code collected
1 day
ago.
Apr 22, 2023 — Apr 22, 2024
Showing page 1 of 8
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Contributor
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Code Location
Date
Build improvements and fixups for loading garbage images
Andrew Sayman
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about 15 years ago
Add namespace to fix compilation errors
Andrew Sayman
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about 16 years ago
Speed up doxygen generation
Andrew Sayman
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about 16 years ago
Changelog for textured cubes changes
Andrew Sayman
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about 16 years ago
Remove debugging couts
Andrew Sayman
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about 16 years ago
Default to old tileset when none specified
Andrew Sayman
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about 16 years ago
Load using the set command line directory
Andrew Sayman
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about 16 years ago
Add command line option for cube tileset dir
Andrew Sayman
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about 16 years ago
INCOMPLETE: Begin parsing command line
Andrew Sayman
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about 16 years ago
Generate textured blocks for each flavor
Andrew Sayman
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about 16 years ago
Create individual obj and mtl files for each colored cube
Andrew Sayman
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about 16 years ago
Turn on the newer textured model
Andrew Sayman
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about 16 years ago
Add doxygen generator file
Andrew Sayman
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about 16 years ago
Move numeric defines to constants and add documentation
Andrew Sayman
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about 16 years ago
Look for png garbage images
Andrew Sayman
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about 16 years ago
Ignore some generated files in git
Andrew Sayman
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about 16 years ago
Documentation and build generation for Fedora Core 8
Andrew Sayman
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over 16 years ago
Fixes for datatype size on amd64.
Kevin Webb
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over 17 years ago
Reduce bandwidth utilization for ENet
Andrew Sayman
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over 17 years ago
Prevent -Werror problems
Andrew Sayman
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over 17 years ago
2006-08-14 Andrew Sayman <
[email protected]
> * src/gtk-gui/persist.cxx, src/Game.h, src/ComputerPlayer.cxx, src/ComputerPlayerAI.cxx, src/Displayer.cxx: Previous "using namespace std;" clean up missed some of the debug-only usages. The biggest violators were the output macros defined in Game.h. * src/ComputerPlayerAI.cxx: Removed remnants of more_gray since it's not used at all anymore. Put back gray_height because it is used in debug mode.
Andrew Sayman
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over 17 years ago
Forgot to commit changelog with my last set of changes
Andrew Sayman
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over 17 years ago
Reverted a lot of textures back to TGA since the PNG versions load very slow.
Bjørn Lindeijer
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over 17 years ago
Implemented support for loading textures on models and added a simple example.
Bjørn Lindeijer
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over 17 years ago
Converted remaining TGA textures to PNG.
Bjørn Lindeijer
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over 17 years ago
Images are now loaded using SDL_image and some of the textures were converted to PNG.
Bjørn Lindeijer
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over 17 years ago
Updated INSTALL file and removed mkinstalldirs.
Bjørn Lindeijer
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over 17 years ago
Undefine GC_MODEL_DIRECTORY when using BINRELOC since BINRELOC redefines it.
Andrew Sayman
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over 17 years ago
Updated ENet to 1.0, fixed a few compiling problems and removed two generated files.
Bjørn Lindeijer
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over 17 years ago
Updated NEWS file.
Bjørn Lindeijer
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over 17 years ago
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