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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 3
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fix remaining issue related to outdated code; now it works, but fancy stuff that used to work - seems not to be there
Noam Lewis
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over 9 years ago
fix 'trailing pointer' issue by limiting the rendering framerate
Noam Lewis
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over 9 years ago
WIP - now it doesn't crash, but output is wrong
Noam Lewis
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over 9 years ago
trying to bring graphui into 2015 (WIP)
Noam Lewis
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over 9 years ago
Correct cabal dependencies
Eyal Lotem
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about 14 years ago
Remove warnings
Eyal Lotem
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about 14 years ago
added hover
Noam
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about 14 years ago
Fixed picking (click selection) bug
Noam
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about 14 years ago
Updated to use bezierCurve from the patches drawingcombinators
Noam
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about 14 years ago
working on the interpolator
Noam
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about 14 years ago
test_switch now works, next step - change interpolator and show that it works for linear number interpolation
Noam
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over 14 years ago
finished dSwitch example
Noam
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over 14 years ago
Trying to make a constant aspect ratio
Noam
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over 14 years ago
hlint fixes plus attempt to use sscanPrim
Noam
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over 14 years ago
1) Antialiasing should work. 2) updated to work with newer version of drawingcombinators
Noam
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over 14 years ago
Added tester for antialiasing
Noam
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over 14 years ago
Further improved cpu usage by using waitEvent instead of pollEvent in 'sense'. For now this doesn't introduce problems - but when we'll want to implement animation, we'll have to sample the animation at some point so that rendering (actuate) doesn't happen too often
Noam
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over 14 years ago
Finished implementing optimization session results. This version (and the previous one too) depends on the GLdouble'd version of graphics-drawingcombinators
Noam
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over 14 years ago
Updated to use realToFrac for the GL.GLdouble version of drawingcombinators
Noam
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over 14 years ago
Added uniform zoom
Noam
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over 14 years ago
made nodes boxes become circles
Noam
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over 14 years ago
Fixed multiple edges and global graph attribute reading
Noam
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over 14 years ago
Updated doc
Noam
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over 14 years ago
Merged in changes from optimization session that should be kept.
Noam
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over 14 years ago
Removed extra files and finished rebase by fixing stuff
Noam
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over 14 years ago
Comitting profiling work to share
Noam
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over 14 years ago
Merged and cleanup
Noam
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over 14 years ago
Fixed the trailing event delay problem
Noam
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over 14 years ago
Fixed draw issues
Eyal Lotem
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over 14 years ago
Added FPS throttling in actuate (Best take on performance so far)
Noam
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over 14 years ago
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