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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix remaining issue related to outdated code; now it works, but fancy stuff that used to work - seems not to be there More... over 9 years ago
fix 'trailing pointer' issue by limiting the rendering framerate More... over 9 years ago
WIP - now it doesn't crash, but output is wrong More... over 9 years ago
trying to bring graphui into 2015 (WIP) More... over 9 years ago
Correct cabal dependencies More... about 14 years ago
Remove warnings More... about 14 years ago
added hover More... about 14 years ago
Fixed picking (click selection) bug More... about 14 years ago
Updated to use bezierCurve from the patches drawingcombinators More... about 14 years ago
working on the interpolator More... about 14 years ago
test_switch now works, next step - change interpolator and show that it works for linear number interpolation More... over 14 years ago
finished dSwitch example More... over 14 years ago
Trying to make a constant aspect ratio More... over 14 years ago
hlint fixes plus attempt to use sscanPrim More... over 14 years ago
1) Antialiasing should work. 2) updated to work with newer version of drawingcombinators More... over 14 years ago
Added tester for antialiasing More... over 14 years ago
Further improved cpu usage by using waitEvent instead of pollEvent in 'sense'. For now this doesn't introduce problems - but when we'll want to implement animation, we'll have to sample the animation at some point so that rendering (actuate) doesn't happen too often More... over 14 years ago
Finished implementing optimization session results. This version (and the previous one too) depends on the GLdouble'd version of graphics-drawingcombinators More... over 14 years ago
Updated to use realToFrac for the GL.GLdouble version of drawingcombinators More... over 14 years ago
Added uniform zoom More... over 14 years ago
made nodes boxes become circles More... over 14 years ago
Fixed multiple edges and global graph attribute reading More... over 14 years ago
Updated doc More... over 14 years ago
Merged in changes from optimization session that should be kept. More... over 14 years ago
Removed extra files and finished rebase by fixing stuff More... over 14 years ago
Comitting profiling work to share More... over 14 years ago
Merged and cleanup More... over 14 years ago
Fixed the trailing event delay problem More... over 14 years ago
Fixed draw issues More... over 14 years ago
Added FPS throttling in actuate (Best take on performance so far) More... over 14 years ago