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Commits : Listings

Analyzed 5 months ago. based on code collected 5 months ago.
Feb 18, 2017 — Feb 18, 2018
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix firewall direction to match recent (read: today's) changes to crossfire server. Anon32 More... 12 months ago
Fix copyright year. Anon32 More... about 1 year ago
Ignore "affinity" attributes in treasure lists. [Atrinik] Anon32 More... almost 2 years ago
Fix spurious build failures on Windows Anon32 More... about 2 years ago
Consistently format sources. Anon32 More... almost 3 years ago
Merge branch 'tile-stretching'. Anon32 More... almost 3 years ago
Specify tile stretching settings in regression tests. Anon32 More... almost 3 years ago
Add comment for mapViewSettings.tileStretching in configuration file. Anon32 More... almost 3 years ago
Add "View -> Show Tile-stretching" menu action. Anon32 More... almost 3 years ago
Fix map tooltips causing rendering issues on maps with tile-stretched tiles. Anon32 More... almost 3 years ago
Add final modifier. Anon32 More... about 3 years ago
Weaken type. Anon32 More... about 3 years ago
Fix pickmaps "random pick" feature not always working correctly. Anon32 More... about 3 years ago
Make tile picking more accurate for maps that have a combination of tiles with stretching and empty tiles. Anon32 More... about 3 years ago
Fix incorrect square highlight rendering for maps using tile-stretching. Anon32 More... about 3 years ago
Declare variables more local. Anon32 More... about 3 years ago
Remove unused parameter. Anon32 More... about 3 years ago
Do not access static fields through type parameters. Anon32 More... about 3 years ago
Properly initialize fields. Anon32 More... about 3 years ago
Add final modifiers. Anon32 More... about 3 years ago
Whitespace changes. Anon32 More... about 3 years ago
Fix pickmap rendering when using tile-stretching. Anon32 More... about 3 years ago
Default to sub-layer 0 when no sub-layers can be found on a map square. Anon32 More... about 3 years ago
Simplify code. Anon32 More... about 3 years ago
Fix some tile picking issues when using stretching and sub-layers. Anon32 More... about 3 years ago
Fix uncaught exception when redrawing objects on map edges. Anon32 More... about 3 years ago
Do not automatically create a selection upon clicking a single map tile. Anon32 More... about 3 years ago
If selection is empty, use cursor's location for copy/cut/etc operations. Anon32 More... about 3 years ago
Add default shortcuts for Create Tile and Tile Stretching menu actions. Anon32 More... about 3 years ago
Optimize getStretchFactor method of DefaultIsoGameObject by caching the calculated stretch factor value and invalidating it when AbstractIsoMapRenderer detects that the game object has changed. Anon32 More... about 3 years ago