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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jul 25, 2015 — Jul 25, 2016
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix spurious build failures on Windows
unknown
More... over 1 year ago
Consistently format sources.
unknown
More... almost 2 years ago
Merge branch 'tile-stretching'.
unknown
More... almost 2 years ago
Specify tile stretching settings in regression tests.
unknown
More... almost 2 years ago
Add comment for mapViewSettings.tileStretching in configuration file.
unknown
More... almost 2 years ago
Add "View -> Show Tile-stretching" menu action.
unknown
More... almost 2 years ago
Fix map tooltips causing rendering issues on maps with tile-stretched tiles.
unknown
More... almost 2 years ago
Add final modifier.
unknown
More... about 2 years ago
Weaken type.
unknown
More... about 2 years ago
Fix pickmaps "random pick" feature not always working correctly.
unknown
More... about 2 years ago
Make tile picking more accurate for maps that have a combination of tiles with stretching and empty tiles.
unknown
More... about 2 years ago
Fix incorrect square highlight rendering for maps using tile-stretching.
unknown
More... about 2 years ago
Declare variables more local.
unknown
More... about 2 years ago
Remove unused parameter.
unknown
More... about 2 years ago
Do not access static fields through type parameters.
unknown
More... about 2 years ago
Properly initialize fields.
unknown
More... about 2 years ago
Add final modifiers.
unknown
More... about 2 years ago
Whitespace changes.
unknown
More... about 2 years ago
Fix pickmap rendering when using tile-stretching.
unknown
More... about 2 years ago
Default to sub-layer 0 when no sub-layers can be found on a map square.
unknown
More... about 2 years ago
Simplify code.
unknown
More... about 2 years ago
Fix some tile picking issues when using stretching and sub-layers.
unknown
More... about 2 years ago
Fix uncaught exception when redrawing objects on map edges.
unknown
More... about 2 years ago
Do not automatically create a selection upon clicking a single map tile.
unknown
More... about 2 years ago
If selection is empty, use cursor's location for copy/cut/etc operations.
unknown
More... about 2 years ago
Add default shortcuts for Create Tile and Tile Stretching menu actions.
unknown
More... about 2 years ago
Optimize getStretchFactor method of DefaultIsoGameObject by caching the calculated stretch factor value and invalidating it when AbstractIsoMapRenderer detects that the game object has changed.
unknown
More... about 2 years ago
Use old algorithm for tile picking if map doesn't have any stretched tiles.
unknown
More... about 2 years ago
Fix tab colors not working with Nimbus.
unknown
More... over 2 years ago
Add support for sub-layers in tile stretching.
unknown
More... over 2 years ago