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Commits : Listings

Analyzed about 1 year ago. based on code collected almost 3 years ago.
Nov 01, 2021 — Nov 01, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
removed useless "Close all connections" menu entry
Sylvain Rochet
as gradator
More... over 11 years ago
destroy metaserver connection if still active while creating or joining game
Sylvain Rochet
as gradator
More... over 11 years ago
keep track of metaserver connect slot, this way we can easily close the previous session
Sylvain Rochet
as gradator
More... over 11 years ago
master attribute of <playerupdate/> is deprecated in favor of master attribute of <gameupdate/>
Sylvain Rochet
as gradator
More... over 11 years ago
bugfix, fixed custom server updates (description, players count, deletion from list on canbejoined = 0 event
Sylvain Rochet
as gradator
More... over 11 years ago
bugfix, improved directmove handling
Sylvain Rochet
as gradator
More... over 11 years ago
updategamelist is deprecated, now using gameupdate and deletegame. as a bonus we are now permanently connected to custom server waiting updates
Sylvain Rochet
as gradator
More... over 11 years ago
updated current protocol support information
Sylvain Rochet
as gradator
More... over 11 years ago
win32 port, cleared warnings
Sylvain Rochet
as gradator
More... over 11 years ago
win32 port, non-blocking socket using ioctlsocket() instead of fcntl()
Sylvain Rochet
as gradator
More... over 11 years ago
removed periodic call to token update function, only start the token movement timer when necessary
Sylvain Rochet
as gradator
More... over 11 years ago
now using glib I/O events instead of periodic calls to read(2)
Sylvain Rochet
as gradator
More... over 11 years ago
removed periodic call to update_display(), we now update display on a fully-event system basis
Sylvain Rochet
as gradator
More... over 11 years ago
reduce diff between trunk and 0.4 branch
Sylvain Rochet
as gradator
More... over 11 years ago
graphic engine is now outputing cairo-compliant data (ARGB native-endian, alpha premultiplied)
Sylvain Rochet
as gradator
More... over 11 years ago
removed useless eng_frame_test() function
Sylvain Rochet
as gradator
More... over 11 years ago
normalized xmlparse_file_interface() and parse_file_config()
Sylvain Rochet
as gradator
More... over 11 years ago
removed all useless features from graphic engine
Sylvain Rochet
as gradator
More... over 11 years ago
using readpng_get_width() and readpng_get_height() accessors instead of using struct members
Sylvain Rochet
as gradator
More... over 11 years ago
added RGBA input buffers support to graphic engine, converted all splitted RGB + A buffers to RGBA
Sylvain Rochet
as gradator
More... over 11 years ago
bugfix, ugly fix to prevent players currently on board from being deleted
Sylvain Rochet
as gradator
More... over 11 years ago
factorized and simplified (a lot) png loading
Sylvain Rochet
as gradator
More... over 11 years ago
game_load_pngs() should return 0 if files are already loaded
Sylvain Rochet
as gradator
More... over 11 years ago
reworked png loading
Sylvain Rochet
as gradator
More... over 11 years ago
bugfix, only remove games previously fetched from metaserver when updating games from metaserver
Sylvain Rochet
as gradator
More... over 11 years ago
improved trade display
Sylvain Rochet
as gradator
More... over 11 years ago
fixed warnings with DEBUG set
Sylvain Rochet
as gradator
More... over 11 years ago
don't parse metaserver if game is already started
Sylvain Rochet
as gradator
More... over 11 years ago
don't sort player list if game is already started
Sylvain Rochet
as gradator
More... over 11 years ago
fixed players removed too early at the end of game or timeouted fixed buggy player memset() which only cleaned player id 0
Sylvain Rochet
as gradator
More... over 11 years ago