openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
GtkRadiant
Settings
|
Report Duplicate
2
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very Low Activity
Commits
: Listings
Analyzed
about 15 hours
ago. based on code collected
1 day
ago.
May 20, 2023 — May 20, 2024
Showing page 43 of 49
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
* added filter api to create new filters from within plugins * TTimo, please have a look at the mainframe.cpp part
mattn
More...
about 16 years ago
* added basic code for ufoai plugin (this still needs the pending filter api patch - that's why it's not included in the build chain yet)
mattn
More...
about 16 years ago
* use CMD_SEP in sample plugin (minor cleanup)
mattn
More...
about 16 years ago
* sample plugin
mattn
More...
about 16 years ago
* fixed relative paths for md2 skinnames (supported textures are defined in the gamepack)
mattn
More...
about 16 years ago
* improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game * added support for relative md2 skin paths * fixed wrong _pico_printf call
mattn
More...
about 16 years ago
* activate surface_ufoai and model plugins for compilation * added useGtk = true for surface_ufoai and model plugins * added picomodel to shared libs list (needed by the model plugin)
mattn
More...
about 16 years ago
* UFO: Alien Invasion surface plugin
mattn
More...
about 16 years ago
misc fixes
TTimo
More...
about 16 years ago
misc nix
TTimo
More...
about 16 years ago
towards compiling on windows again
TTimo
More...
about 16 years ago
added file copy tree for the game packs - lists supported games
TTimo
More...
about 16 years ago
updated ufoai plugin from mattn
Forest Hale
More...
about 16 years ago
apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes
TTimo
More...
over 16 years ago
patch from Ciaran Gillespie to fix a g++ 4 compile error regarding functions prototyped with (GLvoid)
Forest Hale
More...
over 16 years ago
add q3map2 build to scons
TTimo
More...
over 16 years ago
basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data
TTimo
More...
over 16 years ago
propagate from internal tree
TTimo
More...
over 16 years ago
eol
TTimo
More...
over 16 years ago
...
TTimo
More...
over 16 years ago
from nxn
TTimo
More...
over 16 years ago
more eol-style
TTimo
More...
over 16 years ago
more eol-style
TTimo
More...
over 16 years ago
more eol-style
TTimo
More...
over 16 years ago
eol style
TTimo
More...
over 16 years ago
set eol-style
TTimo
More...
over 16 years ago
create a branch for AB sync
TTimo
More...
over 16 years ago
compiles on OSX (10.4.10 Intel)
TTimo
More...
over 16 years ago
some updates to the Linux build system - obtained a core binary and all required modules
TTimo
More...
over 16 years ago
get the basics of a new scons build system together
TTimo
More...
over 16 years ago
←
1
2
…
39
40
41
42
43
44
45
46
47
48
49
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree