2
I Use This!
Very Low Activity

Commits : Listings

Analyzed about 15 hours ago. based on code collected 1 day ago.
May 20, 2023 — May 20, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
* added filter api to create new filters from within plugins * TTimo, please have a look at the mainframe.cpp part More... about 16 years ago
* added basic code for ufoai plugin (this still needs the pending filter api patch - that's why it's not included in the build chain yet) More... about 16 years ago
* use CMD_SEP in sample plugin (minor cleanup) More... about 16 years ago
* sample plugin More... about 16 years ago
* fixed relative paths for md2 skinnames (supported textures are defined in the gamepack) More... about 16 years ago
* improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game * added support for relative md2 skin paths * fixed wrong _pico_printf call More... about 16 years ago
* activate surface_ufoai and model plugins for compilation * added useGtk = true for surface_ufoai and model plugins * added picomodel to shared libs list (needed by the model plugin) More... about 16 years ago
* UFO: Alien Invasion surface plugin More... about 16 years ago
misc fixes More... about 16 years ago
misc nix More... about 16 years ago
towards compiling on windows again More... about 16 years ago
added file copy tree for the game packs - lists supported games More... about 16 years ago
updated ufoai plugin from mattn More... about 16 years ago
apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes More... over 16 years ago
patch from Ciaran Gillespie to fix a g++ 4 compile error regarding functions prototyped with (GLvoid) More... over 16 years ago
add q3map2 build to scons More... over 16 years ago
basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data More... over 16 years ago
propagate from internal tree More... over 16 years ago
eol More... over 16 years ago
... More... over 16 years ago
from nxn More... over 16 years ago
more eol-style More... over 16 years ago
more eol-style More... over 16 years ago
more eol-style More... over 16 years ago
eol style More... over 16 years ago
set eol-style More... over 16 years ago
create a branch for AB sync More... over 16 years ago
compiles on OSX (10.4.10 Intel) More... over 16 years ago
some updates to the Linux build system - obtained a core binary and all required modules More... over 16 years ago
get the basics of a new scons build system together More... over 16 years ago